KLEPP 2-0 by hotheadyeti

Species
droid
Career
smuggler
Specializations
theif
System
Edge of the Empire

3
Threshold 11
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
4
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Spukami Pocket Pistol
Range
Short
Skill
Ranged: Light
Damage
5
Critical
3

110
6/9

Weapons & Armor

Spukami Pocket Pistol-200

Concealing Robes-150

Personal Gear

Hand Scanner (x-ray vision)-100 (mod)

Electrobinoculars-250

PX-7 Heat Sensor-250

Mk. III Modular Backpack-75
(extra pockets-15)

Concealed Climbing Cord-100(mod)

3-MAL Secure Comlink-250

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
BYPASS SECURITY 1 REMOVE ONE (BLU) FOR CHECKS THAT TRY TO UNLOCK DOORS OR DISABLE SECURITY DEVICES

Background

Klepp served in the Separatist army as an infultratrion droid for many years. During that time, he was like any other droid, emotionless. After sustaining a large amount of damage during one of his assignments, Klepp 2-0 was retired to a junkyard on some desert planet.

From there a semi large criminal organization (Tiba's Crew) snagged up Klepp and recognized benefit of adding a droid thief to their crew. Of course they assumed that Klepp would awake another emotionless mindless droid waiting to take commands. Unfortunately for Tiba and her crew, Klepp awoke from the backroom droid brain surgery a new man, yes man. As far as Klepp is concerned, he is a human trapped in a droids body. Klepp also started secretly stealing from his entire crew, all the way through them growing to become one of the largest criminal groups in the area. After the crew discovered the theivery, Klepp ran for the hills and hasn't looked back since. Until he was caught stealing by Alliance soldiers and sentence to serve his crime away, by robbing the empire for all they got. But Klepp can't help but worry that his powerful old friends will come back to get their credits and droid back.

Motivation

Somehow gain enough credits to transfer Klepp's mind into an organic body.

Obligations

On the run from old crew, stole an unknown amount of credits from him.

Is a kleptomaniac, cannot control the urge to steal.

Description

A low profile separatist infiltration droid made for quickness, stealth, infiltration, and underworld knowledge. As well as one of the most sophisticated detective reasoning chips implanted in its head. Ensuring the droid can escape even the most vial situations.

Other Notes

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