Ryk’irill’Nuruodo by Turkeldawg

Species
Chiss
Career
Technician
Specializations
Outlaw Tech
System
Edge of the Empire

3
Threshold 12
Current 7
Threshold 12
Current 7
Ranged 0
Melee 0

Characteristics

2
2
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Banthas Eye Laser Sight: 1 Advantage automatically on hit. Stun Setting
Damage
6+2
Critical
3
Drawl Flash Stick
Range
Engaged
Skill
Melee
Disorient 3, Stun Setting
Damage
+2
Critical

210

Weapons & Armor

HEAVY CLOTHING (Core pg169 [Encum 1]
A good leather jacket, jumpsuit, or thick cloak won't stop much damage, but it's certainly better than nothing.

DRALL FLASHSTICK (SoF Pg98) [Encum. 3]
A non-lethal weapon used to subdue. A small metal baton, the flashstick emits a brilliant, coruscating flash of light when striking a target, which is capable of temporarily blinding and stunning its mark. It is particularly effective against those eyes are sensitive to light.

BLASTER PISTOL (Core Pg 161) [Encum 1]
Pack enough punch to penetrate plastoid armor, have decent range and light enough to carry around at all times.

Personal Gear

Comlink
Datapad
Emergency Repair kit
Stim Pack-3
Glow Rod
Tool Kit
Backpack Utility Belt
Tuxedo
249 Death-sticks
Father's Notebook
Sorosuub "Bantha's Eye" Laser Sight

Assets & Resources

MT-86 Commando Driod ("MeetBag")

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Tinkerer Core 90 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Solid Repairs Core 90 The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Utility Belt Core 90 Spend 1 Destiny Point. Perform a Utility Belt; produce a previously undocumented item or weapon (with restrictions) from a tool belt.
Jury Rigged Core 90 Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use.
Inventor Core 90 When constructing new items or modifying attachments, add ⬜ or remove ⬛ per rank of Inventor.
Dedication Core 90 Gain + I to a single characteristic. This cannot bring a characteristic above 6.
Side-Step Core 90 Once per round, perform maneuver and suffer strain to upgrade difficulty of all incoming ranged attacks for the next round.
Speaks Bianary Core 90 When directing NPC droids may grant them ⬜ per rank of Speaks Binary on checks.
Speaks Bianary Core 90 When directing NPC droids may grant them ⬜ per rank of Speaks Binary on checks.
Brace Core 90 Perform the Brace maneuver to remove ⬛ per rank of Brace from next Action. This may only remove ⬛ added by environmental circumstances.

Background

Kiryll was born into a loving family, to a Human mother, Shyam Qardall and a Chiss father, Las’hoa’nuruodo, or Shoan. He along with his younger brother his brother Dap’him’nuruodo, grew up on Nar Shaddaa. Shoan took up work as a local spaceport mechanic. He still wanted the boys to be raised in Chiss Culture. Kiryll learned Languages spoken on Csilla, Cheunh, Sy Bisti, and Minnisiat. They were taught Chiss values of loyalty, self reliance, to be contemplative, and deliberate. Not give themselves over to passion, they did not allow emotion to interfere with their analysis of a problem through logic. Kiryll grew to revere these traits and hold them in high regard. Although being half human and not raised on Csilla, this was something he is continuing to work on within himself.


His father always very vague and cryptic when talking his home world of Csilla, or why he left. Only that he needed to be somewhere else. All they did know is that eventually he found himself a commander Of General and Jedi Master Rahm Kota's own non-clone militia during the Clone Wars against the Separatists. After the end of the war, the death and exile of many Jedi, and the rise of the Galactic Empire, Master Kota went into hiding and his Militia, disbanded. Eventually settling on Nar Shaddaa, a place no stranger to hutts, gangsters, refugees, and your average low life. For this reason Shoan made sure Kiryll could defend himself, knowing that growing up as an alien on the outer rim would a difficult task. Even though many could not tell exactly what species they were, often confused for Pantorans.

They were taught basic self-defense and blaster technique, should the need arise. Taught him to consider every option, and possibility, how carefully analyze the situation and to fight if only absolutely necessary, and if so, win. Eventually Kiryll would join his father in his work, showing great aptitude and skill. He would grow to be a very multi-layered individual. For years they lived a modest but happy life.

One day His father disappeared without a trace With no answers or any clue to his whereabouts, the shop eventually closed down. Kiryll struggled to take care of mother and brother in his father's absence. In doing so used the skills his father taught him and take jobs from local Huts and gangs. He quickly grew in skill becoming exceptionally proficient at this. Knowing the ins and outs, how to create, what made tech work, and how to make it work better.

While taking multiple contracts he's not only grown in his craft but also picked up at least an understanding of an array of languages.He dove into his craft. Because of that very few got to see the "real" Kiryll. Most would note that he is well mannered, speaks respectfully, but at the same time generally inexpressive. This at times has also been perceived as standoffish or aloof. The absence of any emotional display is generally what what keeps others away. Being human and Chiss Yet underneath this facade of the well-functioning Mechanic he is constantly trying to keep his passions from overwhelming him. Only very Rarely, does he have a slip where that struggle overtakes him.

One day his mother and brother grew very ill. They had the Endregaad Plague. The onset of Endregaad Plague leads to intense fever, extreme loss of bodily fluids, a noticeable crusting around the eye and mouth areas, and the swelling of the tongue and fingers. When left untreated, The Plague's symptoms only intensify until it claims it's victims life. Research led doctors to learn that there is not yet a real cure to the plague and, there is only one known treatment able manage it — medicinal spice.

Kiryll's work did not pay enough for treatments, because of this Eventually his mother died. Out of desperation He went to Qorrga the Hutt for a loan. With that he was able to get his hands on a small amount of the medicine. But then his brothers symptoms had resisted tohe spice..
Sadly the plague took him as well.

Very few got to see the "real" Kiryll after that. Most would note that he is extremely intelligent, well mannered, speaks respectfully, but at the same time generally inexpressive. This at times has also been perceived as standoffish or aloof. The absence of any emotional display is generally what what keeps others away, at a time when Kiryll knows he needs them the most, but you will never hear him say that. Being both Human and Chiss he keeps this persona of the well-functioning Mechanic yet at times finds himself in conflict with himself to keep his passions from overhelming him. Only very Rarely, is there an occasion where that struggle is temporarily lost to him. Deep down is still that boy who lost his family, only to be tossed about in a galaxy that shows no mercy. Kiryll learned the hard way what life was like on your own in the outer rim.


Still indebted to Qorrga, now without any true family, Kiryll sets out to leave Nar Shaddaa for answers. Confused with his father for not being here for his family, and feeling as without place in the galaxy, he tries to not let the anger fueled bitterness he feels cloud the focus he has on his goal to find the truth. Where did his father go? And Why did he leave? With nothing but a handful of skill and the clothes on his back, Kirill’s journey begins.

Motivation

EXPERTISE
The character wants to excel in his chosen profession and constantly practices to achieve perfection.

CRIME
The character supports the idea of black markets, mercenaries, and other groups that fall outside of the law. The character need not be a criminal himself, but may give aid to other criminals.

Obligations

Debt 10
Family 10
Crime 10

Description

Other Notes

Used 1 sim pack

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