Edge of the Empire
| Threshold | 14 |
| Current | 4 |
| Threshold | 14 |
| Current | 4 |
| Ranged | 2 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 2 | ||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 1 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| holdout blaster |
RangeShort |
SkillRanged: Light |
|
| stun setting hair trigger |
Damage5 |
Critical4 |
|
| Blaster carbine |
RangeMedium |
SkillRanged: Heavy |
|
| stun setting, laser sight |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled jockey | remove 1 setback from pilot 1/rank | ||
| toughness | +2 wound threshold | ||
| grit | +1 strain threshold | ||
| second chances | 1 per encounter re-roll one positive die per rank | ||
| convincing demenor | remove one deception/skulduggery setback die per rank | ||
| grit | +1 strain threshold | ||
| second chances | 1 per encounter re roll one positive die per rank | ||
| up the ante | 10% extra credits | ||
| double or nothing | |||
| all terrain driver | no penalties for difficult terrrain on pilot planetary from driver | ||
| smooth talker | deception, spend triumph for extra success | ||
| natural negotiater | reroll 1 cool or negotiation per session | ||
| improved double or nothing | doubles success | ||
| insight | perception and discipline | ||
| Unmatched fortune | 2 destiny to change one die | ||
| Frequency Unmatched fortune | twice per session | ||
| Increase number | change an extra die | ||
| Second Chances | |||
| Shared Luck | |||
| Increase effect |