Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 12 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 1 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 1 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 2 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Cybernetic Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun |
Damage5 |
Critical4 |
|
| Vibroknife |
RangeEngaged |
SkillBrawl |
|
| Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker (Race) | 1 | EoE 135 | Remove a Setback Die (Black Die) per rank of Expert tracker from check to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker. |
| Code Breaker (5) | 1 | EoE 91 | The character removes Setback Dice (Black Dice) from any attempt to break codes or decrypt communications equal to his ranks in Codebreaker. In addition, the character decreases the difficulty of Computers or Intellect checks made to break codes or decrypt communications by one. This does not increase with additional racks of Codebreaker. |
| Defensive Slicing Rank 2 (10+20) | 2 | EoE 91 | When attempting to defend a computer system against intrusion (or when an opponent attempts to slice a computer) the character adds Setback Dice (Black Dice) equal to his rank of Defensive Rating to his opponent’s checks. |
| Natural Programmer (15) | 1 | EoE 91 | Once per game session, the character may reroll any one Computer or Astrogation check. |
| Cyberneticist (5+10) | 2 | EoESM 29 | Remove (BLACK) per rank of Cyberneticist from checks to build, repair, and install Cybernetic implants. Cybernetics cost 50% less. |
| Toughened (5) | 1 | EoESM 29 | The character increases his wound threshold by two per rank of Toughnened. |
| Technical Aptitude (5) | 1 | EoE 91 | For each rank, the character reduces the amount of time needed to complete Computer-related tasks by 25% |
| Eye for Detail (10) | 1 | EoESM 29 | After making a Mechanics of Computers check, may suffer strain up to ranks in Eye for Detail to convert that many Crits to Advantage |
| Skilled Slicer (25) | 1 | EoE 91 | When making a Computers check, the character may spend a Triumph to gain some measure of control over the target system. Any further Computers checks within this system can be made as maneuvers. |
| More Man Than Machine (5) | 1 | EoESM 29 | Increase cybernetic implant cap by 1 per rank of More Man Than Machine |
| Engineered Redundancies (5) | 1 | EoESM 29 | Gain the ability to use emergency repair patches to heal. Additionally can be healed with Mechanic checks. |