Ninth Sister by Keen

Species
Dowutin
Career
Force user
Specializations
inquisitor
System
Edge of the Empire

5
Threshold 17
Current 1
Threshold 23
Current 23
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
4
3
4
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 3
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 4
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 3
Gunnery (Ag) 3
Lightsaber (Ag) 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Inquisitor lightsaber
Range
Engaged
Skill
Lightsaber
breach 1, Sunder
Damage
6
Critical
2
Inquisitor lightsaber (dual-blade)
Range
Engaged
Skill
Lightsaber
breach 1, linked 1, Sunder, unwieldy 2
Damage
6
Critical
2
Inquisitor lightsaber (spin)
Range
Engaged
Skill
Lightsaber
breach 1, defensive 1, deflection 1, Sunder
Damage
6
Critical
2

Weapons & Armor

Inquisitor lightsaber

Personal Gear

Inquisitorius uniform (+2 Soak, +1 Defence),

Numerous ID9 seeker droids

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 2 Upgrade the difficulty of any combat check targeting this character twice.
Ataru Technique 1 May use Agility instead of Brawn when making Lightsaber skill checks.
parry 4 When struck by a melee attack but before applying Soak, suffer 3 Strain to reduce damage by 6.
Saber throw 1 Make a Lightsaber check against a target within Medium range, adding up to Force rating: spend for attack to succeed and for lightsaber to return to hand.

Force Powers

Force Rating
3
Power
Force Power: Move:
Description
The character may hurl objects by making a Move Force Power check and rolling a ranged attack as part of the pool. The attack’s difficulty is equal to the Silhouette of the object being thrown (default is Silhouette 0) and only succeeds if they can also spend enough to move the object. To throw multiple objects, they must generate enough to move multiple objects, and must use rules for Auto-Fire to determine difficulty and targeting.
Upgrade Effect
The attack deals damage equal to the Silhouette of the object times 10 (Silhouette 0 deals 5 damage) plus one per .
Power
Fore Power: Enhance:
Description
When making an Athletics or Coordination check, the character may roll an Enhance power check as part of the pool and may spend to gain or (their choice) on the check. May also spend to jump horizontally to any location in Short range.
Upgrade Effect
Power
Eyes Everywhere:
Description
Upgrade Effect
Automatically wins ties when making an Initiative check.

Background

Motivation

Obligations

Description

ABILITIES
Darkside Force User: Use to generate .

Eyes Everywhere: Automatically wins ties when making an Initiative check.

Force Power: Move: The character may hurl objects by making a Move Force Power check and rolling a ranged attack as part of the pool. The attack’s difficulty is equal to the Silhouette of the object being thrown (default is Silhouette 0) and only succeeds if they can also spend enough to move the object. The attack deals damage equal to the Silhouette of the object times 10 (Silhouette 0 deals 5 damage) plus one per . To throw multiple objects, they must generate enough to move multiple objects, and must use rules for Auto-Fire to determine difficulty and targeting.

Fore Power: Enhance: When making an Athletics or Coordination check, the character may roll an Enhance power check as part of the pool and may spend to gain or (their choice) on the check. May also spend to jump horizontally to any location in Short range.

Other Notes

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