B1/M-041 by Pepper

Species
Droid
Career
Engineer
Specializations
Sapper
System
Age of Rebellion

2
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

1
1
4
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 6 +vv
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 7
Damage
8
Critical
4
AP+2 Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Pierce 2
Damage
8
Critical
4
Ergonomic Grenade
Range
Short
Skill
Blast 7, Accurate 3
Damage
8
Critical
4
+2 Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Destructive 2
Damage
10
Critical
4
Incendiary+2 Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Destructive, Burn 2
Damage
9
Critical
4
+3 Grenade
Range
Short
Skill
Ranged: Light
Blast 7, Destructive 3
Damage
11
Critical
4
Shaped Charge
Range
Short
Skill
Ranged: Light
Blast 7, Destructive 2
Damage
10
Critical
4
Blaster Pistol+
Range
Medium
Skill
Ranged: Light
Accurate 3, Disorient 1
Damage
6
Critical
3

15
280
2867
7/16

Weapons & Armor

Blaster Pistol+(accurate 3, disorient) 1 encum

Personal Gear

Fusion Cutter(2 encumbrance)
Repair Patch x2
Military Modular Backpack Frame(Storage unit x2 -6 encumbrance)
Utility Belt(-1 encumbrance)
Load Bearing Gear(-3 encumbrance)
AP 2 Grenade(1 encumbrance, pierce 2, 3 ammo)
Ergonomic Grenade(1 encumbrance, accurate 3)
Incendiary +2 Grenade(1 encumbrance, destructive, burn 2)
Shaped Charge(1 encumbrance, destructive 2, ammo 2)

Assets & Resources

Specialist Tools(1 auto success to mechanics check, Safety Features 1 automatic advantage on mechanics checks) Torque Gun
"Breaker" Heavy Hydrospanner (1 automatic advantage on mechanics checks)
Blunt Weapon Schematic(Simple)
Grenade Schematic(Simple)
Cybernetic Implant(Mechanics, Integrated tool computers) Expanded Logic Module

blunt weapon supplies x1
energy pistol supplies x1
200 mechanics scrap

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 +2 wound Threshold
Contraption 1 Make a Hard(3P) mechanics check to solve a current problem using the current tools on hand
Construction Specialist 1 Remove setback die equal to CS ranks from checks to construct defenses, positions, fortifications and similar projects
Durable 1 Reduce Cricial Injury by 10 per rank of Durable(10)
Enduring 1 +1 Soak
Grit 1 +1 Strain Threshold
Powerful Blast 1 +1 blast damage on explosives, explosive weapons, and grenades

Background

Motivation

Duties

Description

Other Notes

Cybernetic Implants (1/6)

Ally grenades, short range, ranged light

Anti-Organic Grenade(Special effect damage ignores droids, blast 6, destructive 3, disorient 2) 11 damage 4 crit
Concussive Grenade(Blast 6, Stun 4, ammo 2) 8 damage, 4 crit
+3 Grenade(Blast 6, Destructive 3, ammo 2) 11 damage, 4 crit
AP +4 Grenade(Blast 6, Pierce 4) 8 damage, 4 crit
AP +4 Grenade(Blast 6, Pierce 4, ammo 2) 8 damage, 4 crit x2
AP +3 Grenade(Blast 6, Pierce 3) 8 Damage, 4 crit
Incendiary Grenade(Blast 6, Burn 2) 8 Damage, 4 crit x2

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