Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 0 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 1 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | X | 2 | ||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Prax Arms S-1 Vamblade (x2) |
RangeEngaged |
SkillBrawl |
|
| Defensive 1 |
Damage1 |
Critical3 |
|
| Coronet Arms H-7 "Equalizer" blaster pistol |
RangeMedium |
SkillRanged: Light |
|
| Superior, Stun Setting |
Damage7 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Infravision | Chiss have adapted to be able to see in both the infrared and normal visual spectra. Remove one black die on checks due to lighting conditions | ||
| Supreme Scathing Tirade | 1 | As a maneuver, suffer one strain to make an average Coercion check. Each success causes one enemy in close range to suffer 1 strain. Spend advantage to cause 1 affected enemy to suffer 1 additional strain. Each enemy affected by this maneuver suffers a black die on all skill checks for a number of rounds equal to ranks in Coercion | |
| Intense Presence | 1 | Spend 1 Destiny Point to recover strain equal to Presence rating | |
| Dodge | 1 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
| Supreme Inspiring Rhetoric | 1 | As a maneuver, suffer 1 strain to make an average Leadership check. Each success causes 1 ally in close range to recover 1 strain. Spend advantage to cause 1 affected ally to recover 1 additional strain. Each ally affected by this maneuver gains a boost die on all skill checks for a number of rounds equal to ranks in Leadership |