Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 2 | ||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 0 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 1 | ||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 1 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 1 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | X | 2 | ||
Knowledge: Lore (Int) | X | 1 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Prax Arms S-1 Vamblade (x2) |
RangeEngaged |
SkillBrawl |
|
Defensive 1 |
Damage1 |
Critical3 |
|
Coronet Arms H-7 "Equalizer" blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Superior, Stun Setting |
Damage7 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Infravision | Chiss have adapted to be able to see in both the infrared and normal visual spectra. Remove one black die on checks due to lighting conditions | ||
Supreme Scathing Tirade | 1 | As a maneuver, suffer one strain to make an average Coercion check. Each success causes one enemy in close range to suffer 1 strain. Spend advantage to cause 1 affected enemy to suffer 1 additional strain. Each enemy affected by this maneuver suffers a black die on all skill checks for a number of rounds equal to ranks in Coercion | |
Intense Presence | 1 | Spend 1 Destiny Point to recover strain equal to Presence rating | |
Dodge | 1 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
Supreme Inspiring Rhetoric | 1 | As a maneuver, suffer 1 strain to make an average Leadership check. Each success causes 1 ally in close range to recover 1 strain. Spend advantage to cause 1 affected ally to recover 1 additional strain. Each ally affected by this maneuver gains a boost die on all skill checks for a number of rounds equal to ranks in Leadership |