Edge of the Empire
| Threshold | 17 |
| Current | 7 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blue Vibrosword |
RangeEngaged |
SkillMelee |
|
| Accurate P2 V1 D1 |
Damage+2 |
Critical1 |
|
| Tekk'la Blade |
RangeEngaged |
SkillMelee |
|
| P3 V1 B2 |
Damage+2 |
Critical2 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage6 |
Critical3 |
|
| Shockgloves |
RangeEngaged |
SkillBrawl |
|
| Stun 3 |
Damage+0 |
Critical5 |
|
| Training Saber |
RangeEngaged |
SkillMelee |
|
| Stun D1 P5 Dis2 |
Damage+5 |
Critical4 |
|
| Superior Vibrosword |
RangeEngaged |
SkillMelee |
|
| Superior P2 V1 D2 |
Damage+4 |
Critical1 |
|
| Lightsaber |
RangeEngaged |
SkillMelee |
|
| Breach1 Sunder V3 D2 |
Damage10 |
Critical1 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Cyberneticist x2 | Special Modifications p34 | Remove black die per rank from cybernetic implant checks. Cybernetics cost 50% less. | |
| Toughened x2 | Gain +2 wound threshold. | ||
| Energy Transfer | 1 strain to power up device | ||
| Durable | Crit injury reduce by 10 per rank | ||
| More Machine Than Man | Implant cap +1 | ||
| Surgeon | Med check +1 wound healed | ||
| Dedication x2 | Characteristic +1 | ||
| Uncanny Reactions | + White die to Vigilance | ||
| Quick Draw | Draw or holster weapon as incidental | ||
| Touch of Fate | + White die to check once per session | ||
| Street Smarts | - Black die from Street Wise or Knowledge (Underworld) | ||
| Superior Reflexes | Melee Defense +1 |