Edge of the Empire
| Threshold | 14 |
| Current | 5 |
| Threshold | 12 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 3 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 3 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 3 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 1 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 2 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 4 | |||
| Piloting: Space (Ag) | 3 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 2 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 4 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Dueling Pistol |
RangeShort |
SkillRanged: Light |
|
| Accurate 2, Limited Ammo 1, Pierce 1 |
Damage9 |
Critical2 |
|
| Dueling Pistol |
RangeShort |
SkillRanged: Light |
|
| Accurate 2, Limited Ammo 1, Pierce 1 |
Damage9 |
Critical2 |
|
| armor piercing grenade |
RangeShort |
SkillRanged: Light |
|
| blast 4, limited ammo 1, pierce 3 |
Damage16 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| quick draw | draw or holster weapon as an incidental | ||
| skilled jockey rank 2 | remove 1 black per rank of skilled jockey from all piloting checks attempted | ||
| convincing demeanor | remove 1 black per rank from deception or skulduggery checks | ||
| rapid reaction | suffer a number of strain to add an equal number of successes in initiative checks. strain suffered cannot exceed rank in rapid reaction | ||
| quick strike rank 2 | add blue per rank of quick strike to combat checks against targets that have not acted yet this encounter | ||
| black market contacts | |||
| toughened | +2 wound threshold | ||
| rapid recovery rank 2 | when healing strain after an encounter heal 1 additional strain per rank of rapid recovery | ||
| full throttle | Take a Full Throttle action; make a hard Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. | ||
| lets ride | Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental. | ||
| natural pilot | Once per session, may reroll any 1 Piloting (Space) or Gunnery check. |
| Upgrade | Effect |
|---|---|
| Increase number rank 1 |
Unmatched Fortune affects one additional die per
Increase Number upgrade purchased. |
| Destiny |
Unmatched Fortune costs 1
Destiny Point instead of 2. |
| Shared luck |
Unmatched Fortune can
also be used on the dice pool of a willing ally within short range. |
| Frequency rank 1 |
Unmatched Fortune can be
used one additional time each game session per Frequency upgrade purchased. |