Edge of the Empire
| Threshold | 18 |
| Current | 18 |
| Threshold | 12 |
| Current | 12 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | +2 boost | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | +2 boost | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | +2 with GALAAR | |
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| Vibrorang |
RangeMedium |
SkillRanged: Light |
|
| Limited ammo 1, pierce 2, vicious 1 |
Damage4 |
Critical2 |
|
| Czerka Vibroknucklers |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 1; Concealed 1 setback; cannot deal Strain |
DamageBrawl +1 |
Critical4 |
|
| Sap Gloves |
RangeEngaged |
SkillBrawl |
|
| Concussive 1; Perception 4 purple to notice when worn |
DamageBrawn +2 |
Critical5 |
|
| GALAAR-15 Blaster Carbine |
RangeLong |
SkillRanged: Heavy |
|
| Electronic Sighting system–aim as incidental; Accurate 1, Stun Setting; hp 3 |
Damage9 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 2 | Gain +2 wound threshold | |
| Grit | 1 | Gain +1 strain threshold | |
| Physical Training | 2 | Add boost per rank of Physical Training to Athletics and Resilience checks | |
| Point Blank | 1 | Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at close range or engaged. | |
| Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1. | |
| Armor Master | 1 | When wearing armor, increase total soak value by 1. |