Khulro by JPDanesh

Species
Gank
Career
Ace
Specializations
Gunner
System
Edge of the Empire

6
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 2
Melee 2

Characteristics

3
4
2
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
285
550

Weapons & Armor

Tarelle sel-weave poncho with hidden armorweave liner - 900cr: +1 soak, +1 durable

Bowcaster - 1250 cr
- Auto recocker = 500 cr
- Modified for autofire = 100 cr

Heavy clothing - 50 cr
- armor inserts, modified = 650 cr

Sap Gloves - 50 cr
- reverse engineered
- weighted head, modified = 450 cr

Personal Gear

Q-22 Retinal Tracker - free Gank cybernetic, auto adv on gunnery/ranged heavy

Assets & Resources

Critical Injuries & Conditions

Background

Motivation

Obligations

Description

Other Notes

Gank: Free rank in Vigilance
Career: Gunnery, Perception, Piloting (Both)
Specialization: Gunnery, Ranged-Heavy

Species xp: 110
- 30 on agility 3
- 30 on brawn 3
- 30 on cunning 3
20 left over

190 earned xp from previous char, plus 20 = 210 earned
5xp on durable (Gunner)
10xp on toughened (Gunner)
10xp on brace (Gunner)
15xp for enduring (Gunner)
15xp for durable (Gunner)
20xp for toughened (Gunner)
20xp for enduring (Gunner)
25xp for jury-rigged (Gunner)
25xp for dedication (Gunner - agility)
New Years gift - True Aim (Gunner)
5xp on debilitating shot (Gunner)
10xp on true aim (Gunner)
5xp on overwhelm defenses (Gunner)
10xp on spare clip (Gunner)
15xp on jury-rigged (Gunner)

10xp on stealth rank 1
5xp on ranged light rank 1
5xp on resilience rank 1

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