Vann Tembor by BigTimb

Species
Gank
Career
Sith
Specializations
Acolyte
System
Force and Destiny

5
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
2
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol (wrist implant)
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Wrist Blades (Wrist Implant)
Range
Engaged
Skill
Melee
Damage
+1
Critical
3

0
115
0
3/9

Weapons & Armor

Retractable Wrist blades, Wrist Mounted Blaster (retractable), Heavy Clothing

Personal Gear

Cybernetic Respirator, Cybernetic Weapon Implant

Assets & Resources

Basic Lightsaber Hilt, Mummified Head With Holocron Inside (evil) (speaks in rhymes)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 +2 Wound Threshhold

Force Powers

Force Rating
1
Power
Protect
Description
The basic power for Protect lets a Force user shield [themself] or an ally against oncoming energy attacks. A dark side Force user cannot use Protect to defend allies (they can only use it to protect themself].
Upgrade Effect
Strength (1) The user chooses [themself] or one ally [they] are currently engaged with and makes a Protect power check and rolls an Average difficulty Discipline check as part of the pool. To raise this Force barrier, [they] must spend two Force points (◑◑) to activate the power and [they] must succeed on the Discipline check. Once the power is activated, if the target of the power suffers a hit from a blaster shot, Force power, lightsaber, or other energy attack before the beginning of the user's next turn, the character may reduce damage by an amount equal to [their] Willpower characteristic plus the number of success results scored on the Discipline check. The power may only reduce damage from one hit during its duration. Dark side Force users may only protect themselves with Protect. The user may not activate this multiple times.
Power
Unleash
Description
The basic power for Unleash lets a character blast an enemy with a surge of manifest emotion.
Upgrade Effect
Strength (1) The Force user makes a Unleash power check and rolls a ranged attack as part of the pool. The attack uses an Average difficulty Discipline check instead of the normal difficulty for ranged attacks, and only succeeds if the user also spends two Force points (◑◑). The attack has a range of short, a base damage equal to the user's Willpower, and a critical rating of 4. The user gains 1 Conflict. The user may not activate this multiple times.

Background

A prolific pirate who once served in the Ohnaka Gang, who discovered a strange sith relic while exploring a dead planet his boss called "Moraband"... The relic (a severed head) spoke to him, guiding him to the location of an incomplete lightsaber, and declared him as it's apprentice...

Motivation

Ambition: Discovery

Morality

50

Strength/Weakness: Compassion and Hatred

Description

A Tall, broad figure who's more man than machine, with a distinct, almost skull shaped face mask...

Other Notes

The holocron speaks in rhyme and in the voice of a strange old man

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