When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Reflect 3
When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Grit 3
Gain +1 strain threshold.
Toughened
Gain +2 wound threshold.
Well Rounded
Choose any 2 skills. They permanently become career skills.
Sense Danger
Once per game, remove 2 setback dice from any 1 check.
Force Rating
Gain +1 Force rating
Jump up
Once per round, may stand from seated or prone as an incidental.
Improved Reflect
When reflecting a hit that generated a despair or 3 desavantage, may hit one attacker in medium range with the same damage as the initial hit, after original attack resolves.
Force Powers
Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force. The user may spend F to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade
Effect
Power
Sense
Description
The Force User can sense the Force interacting with the world around him. The user may spend F to sense all living things within short range (including sentient and non-sentient beings). The user may spend F to sense the current emotional state of one living target with whom he is engaged.