Agin Taris by maskedunit

Species
Human
Career
Bounty Hunter
Specializations
Martial Artist
System
Edge of the Empire

6
Threshold 20
Current 0
Threshold 18
Current 0
Ranged 2
Melee 2

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Characteristics

4
4
2
3
3
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 2
Charm (Pr) 0
Coercion (Will) 3
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 4
Deception (Cun) 4
Discipline (Will) 2
Leadership (Pr) 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 2
Piloting: Space (Ag) 2
Resilience (Br) 2
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) 2
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 4
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Damage
8
Critical
3
Fists
Range
Engaged
Skill
Brawl
Pierce 1, Disorient 1, Knockdown
Damage
7
Critical
1

Weapons & Armor

May spend a Triumph to Stagger 1 per use.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Iron Body 4 Remove Setback per ranks from Coordination and Resilience. Reduce crit rating of unarmed attacks
Parry 3 2 + 3
Grit 5
Toughened 4
Precision Strike 1 VVhen this character inflicts a Critical Injury with a Brawl, Melee. or Lightsaber \l'Jeapon. may suffer 1 strain to char)€e the result to any Easy (t l Critical Injury.
Improved Precision Strike 1 Once per round, when inflicting a Cri tica l Inj ury with a Brawl or Melee weapon. may suffer 2 strain to change the result to any Average (t t ) Critica l Injury
Supreme Precision Strike 1 Once per session, suffer 3 strain to change the result of any Hard critical injury
Martial Grace 1 Suffer 2 strain to add Coordination to damage
Grapple 1 Once per round, perform a maneuver so that all foes must spend 2 maneuvers to leave engaged
Unarmed Parry 2 Cost only 1 strain
Overbalance 1 Engaged foes that generate Despair or 3 Threat may be staggered until next turn
Coordinated Dodge 1 Spend 1 DP to add failures equal to Coordination when targeted by a combat check
Fearsome 3 When a character becomes engaged, may force them to make a fear check based on ranks
Acklay's Strike 1 Brawl checks gain Pierce 1
Improved Dodge 1 May move as an out of turn incidental when targeted by an attack
Far Strike 1 Increase range of Brawl attack per FP rolled, max long
Sapith Sundering 1 May add Force rating to Brawl attack and use FP as Adv to Sunder
Feral Strength 3 +3 Brawl or Melee

Background

Motivation

Obligations

Description

Other Notes

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