Delta by SlightPlague

Species
Gank
Career
Bounty Hunter
Specializations
Martial Artist, Padawan Survivor, Force Exile, Cyber Tech
System
Age of Rebellion

6
Threshold 18
Current 0
Threshold 14
Current 5
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
2
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibro Knuckles
Range
Engaged
Skill
Brawl
Pierce 1, Vicious 1
Damage
+1
Critical
2
Shield Gauntlet
Range
Engaged
Skill
Brawl
Deflection 2, Stun Damage
Damage
+1
Critical
5

35
330
960
20

Weapons & Armor

Vibroknucklers
Dmg: +1
Crit: 2
Encumbrance: 0
Range: Engaged
Hard Points: 0
Qualities: Pierce 1, Vicious 1
Special: Cannot deal strain damage, Add 1 Setback to attempts to locate a concealed Vibroknuckler.

Shield Gauntlet
Dmg: +1
Crit: 5
Encumbrance: 1
Range: Engaged
Hard Points: 0
Qualities: Deflection 2, Stun Damage
Special: A Shield Gauntlet counts as a lightsaber weapon for the purposes of the reflect talent.

Armored Robes (R)
Soak: 2
Defense: 1
Encumbrance: 5
Hard Points: 2
Attachments:
^Utility Arm 2 HP The Utility Arm adds 1 Boost to Mechanics checks and may modify other checks at the GM's discretion. (1 add 1 Boost to Mechanics check Mod)

Personal Gear

MK. III Modular Backpack +8 E.
Load Bearing Gear +3 E.
Utility Belt +1 E.
Military Belt Pouch

Assets & Resources

Cybernetic Respirator (Cyborg)
Biofeedback Regulator (Cyborg)

Critical Injuries & Conditions

Crafting Hours: 2 days 12 Hour

Talents

Name Rank Book & Page Description
Iron Body 1 ND 29 Remove 1 Setback per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1).
Parry 2 ND 29 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks of parry.
Grit 2 ND 29 Gain +1 strain threshold
Precision Strike 1 ND 29 When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any EASY Critical Injury.
Toughened 2 ND 29 Gain +2 wound threshold
Martial Grace 1 ND 29 Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn.
Unarmed Parry 1 ND 29 May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1).
Engineered Redundancies 1 SM 29 Gain the ability to use emergency repair patches to heal. Additional, can be healed with Mechanics checks.

Background

Motivation

**Worthy Opponent**
The character requires a worthy foe and wants to fight against a nemesis worthy of the name. This character seeks to test themself on the field of battle against multiple opponents or an experienced martial artist.The challenge has to be worth the characters attention, and may seek a specific opponent.

Duties

**Ground Superiority**
No matter how good air support might be. battles are eventually decided on the ground. This PC knows that taking out enemy infantry and armor in combat from turrets, armored walkers and speeders, mechanized
cavalry, and even traditional, mounted cavalry is what holds the line and wins the day. This PC is always on the lookout for key enemy ground assets to disable and destroy.

Description

30 d

Other Notes

0. Legacy 150 xp
1. Secondary Fermentation 20 xp 10 d.
2. Outsourcing: 15 xp, 10 duty
3. GM Deconstruction 20 xp, 10 d.

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