Age of Rebellion
| Threshold | 18 |
| Current | 0 |
| Threshold | 14 |
| Current | 5 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibro Knuckles |
RangeEngaged |
SkillBrawl |
|
| Pierce 1, Vicious 1 |
Damage+1 |
Critical2 |
|
| Shield Gauntlet |
RangeEngaged |
SkillBrawl |
|
| Deflection 2, Stun Damage |
Damage+1 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Iron Body | 1 | ND 29 | Remove 1 Setback per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1). |
| Parry | 2 | ND 29 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks of parry. |
| Grit | 2 | ND 29 | Gain +1 strain threshold |
| Precision Strike | 1 | ND 29 | When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any EASY Critical Injury. |
| Toughened | 2 | ND 29 | Gain +2 wound threshold |
| Martial Grace | 1 | ND 29 | Once per round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn. |
| Unarmed Parry | 1 | ND 29 | May Parry while unarmed. Reduce strain cost to Parry while unarmed by 1 (to a minimum of 1). |
| Engineered Redundancies | 1 | SM 29 | Gain the ability to use emergency repair patches to heal. Additional, can be healed with Mechanics checks. |