Force and Destiny
| Threshold | 23 |
| Current | 0 |
| Threshold | 11 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 2 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| My fucking fist |
RangeEngaged |
SkillBrawl |
|
| Knockdown, Stun |
Damage5 |
Critical1 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Large | 1 | Sihouette 2 | |
| Immovable | 1 | May spend 1 strain to avoid being moved, knocked prone, or immobilized | |
| Iron Body | 4 | Remove B per rank from Coordination and Resilience, reduce unarmed critical by 1 per rank (min 1) | |
| Grit | 1 | +1 Strain Threshold | |
| Precision Strike | 1 | May spend 1 strain on a melee range crit to change it to any Easy critical result | |
| Parry | 2 | May pay 3 strain (2) to reduce damage from a melee attack by 2+ranks in parry | |
| Unarmed Parry | 1 | May parry unarmed at cost of 1 less strain | |
| Martial Grace | 1 | May spend 2 strain once per round to add Coordination to Brawl damage | |
| Toughened | 2 | +2 Wound Threshold | |
| Grapple | 1 | May use the Grapple maneuver; foes must spend 2 maneuvers to disengage | |
| Improved Precision Strike | 1 |
| Upgrade | Effect |
|---|---|
| Control | Commit [w], once per round, may upgrade attack against user. |
| Duration | May use control effect twice per round. |