Edge of the Empire
| Threshold | 14 |
| Current | 14 |
| Threshold | 12 |
| Current | 3 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 1 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 3 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 3 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 2 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 2 |
| Z-6 Jetpack |
RangeLong |
SkillRanged: Heavy |
|
| Blast 10, Breach 1, Inaccurate 1, Limited Ammo 1, Prepare 1 |
Damage15 |
Critical3 |
|
| Nightstinger Blaster Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 2, Cumbersome 3, Pierce 1, Stun Setting |
Damage10 |
Critical2 |
|
| Holdout Blaster |
RangeShort |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Forager | 1 | Enter the Unknown - pg27 | Remove up to ■ ■ from skill checks to find food, water, or shelter. Survival checks to forage take half the time. Cost 5 |
| Stalker | 2 | Enter the Unknown - pg27 | Add □ per rank of Stalker to all Stealth and Coordination checks. Cost 5 |
| Outdoorsman | 1 | Enter the Unknown - pg27 | Remove ■ per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. Cost 5 |
| Toughened | 1 | Collapse of the Republic - p28g | Gain +2 Wound Threshold |
| Armor Master | 1 | Collapse of the Republic - p28g | When wearing armor, increase total soak by 1. Cost 10 |
| Side Step | 1 | Collapse of the Republic - p28g | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
| Confidence | 1 | Enter the Unknown - pg27 | May decrease difficulty of discipline checks to avoid fear by 1 per rank of confidence |
| Expert Tracker | 1 | Enter the Unknown - pg27 | Remove ■ per rank of expert tracker from checks to find tracks or tracked targets. Decrease time to track by half. |
| Natural Hunter | 1 | Enter the Unknown - pg27 | May reroll any 1 perception or vigilance check once per session. |
| Jump Up | 1 | Collapse of the Republic - p28g | Once per round, may stand up from seated or prone position as an incidental. |