Edge of the Empire
| Threshold | 25 |
| Current | 9 |
| Threshold | 25 |
| Current | 11 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 5 | ||
| Charm (Cun) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 6 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | X | 6 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Ag) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 4 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Neuronic Whip |
RangeShort |
SkillMelee |
|
| Disorient 4, Ensnare 1, Stun Damage |
Damage+1 |
Critical4 |
|
| Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Auto-Fire, Pierce 1 |
Damage11 |
Critical3 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| VibroKnife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 3 | Gain +1 strain threshold | |
| Lethal Blows | 4 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents | |
| Stalker | 2 | Add blue dice per rank to all Stealth and Coordination Checks | |
| Dodge | 2 | When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number | |
| Precise Aim | 3 | Suffer strain no greater than rank, then reduce target's melee and ranged defense by that number | |
| Quick Draw | 1 | Once per round, draw or holster a weapon as a incidental | |
| Targeted Blow | 1 | After making a successful attack, may spend Destiny Point to add damage equal to Agility | |
| Master of Shadows | 1 | Once per round, suffer 2 strain to decrease difficulty of next Stealth check | |
| Deadly Accuracy | 3 | Choose 1 Combat skill add damage equal to ranks on one hit |