Brent Brayler by Nodnare

Species
Human
Career
Engineer
Specializations
Mechanic
System
Age of Rebellion

4
Threshold 14
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

20
110
1478
17

Weapons & Armor

-Padded Armor(2)(None if worn)
-Heavy Blaster Pistol(2)
-Blaster Rifle(BlasTech E-11)(4)

Personal Gear

-Toolkit(4)
-Datapad(1)
-Military Backpack(+6)
-Utility Belt(+1)
-Fusion Lantern(2)
-Fusion Cutter(2)
-Long Range Comm Unit(2)
-Hand Held Comm Unit
-Load Bearing Gear(+3)
-Slicer gear(2)
-2 Stimpacks
-1 Emergency Repair Patches

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Human Special Ability Age of Rebellion p.57 Start the game with a rank in two non career skills. They may not raise the rank above two at creation.
Gear Head 1-1 Age of Rebellion p.85 Remove a setback dice per rank of gear head from mechanic checks. Halve the cost of add mods to attachments.
Fine Tuning 1-3 Age of Rebellion p.85 When repairing system strain on a starship or vehicle, repair 1 additional strain per rank of Fine Tuning.
Solid Repairs 1-4 Age of Rebellion p.85 When repairing hull trauma on a starship or vehicle, repair 1 additional trauma per rank of Solid Repairs.
Toughened 1-2 Age of Rebellion p.85 Gain +2 wound thresold.
Redundant System 2-1 Age of Rebellion p.85 Once per session, you can make an easy mechanics check to harvest parts from one machine without damaging it to use with repairing a broken machine.
Grit 2-4 Age of Rebellion p.85 Gain +1 strain thresold.

Background

(Character knows they're part of the rebellion at this point, and ends with them getting on a transport to board the andisora to take part in a commando program.)
(Came from Nar Shadaa.)

Motivation

Duties

Duty(Tech Procurement)-5
Obligation(Criminal, Favor)-10
(Favor-Owed a hutt who helped open up a tech shop in exchange for doing tech jobs.)
(Criminal-Did one job for the hutt that went bad and locked him up.)
(Tech Procurement-Was released by some people with the rebels, taking note and saying that in exchange for being released, he would be put to work with his skills. He agreed, but made his already shaky reputation worse by occasionally grabbing unused tech for his own uses.)

Description

Other Notes

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