Threshold | 11 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 1 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | X | 0 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Light Blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage5 |
Critical4 |
|
Gaffi stick |
RangeEngaged |
SkillMelee |
|
Defensive1(A character wielding a weapon with the Defensive quality increases his melee defense by the weapons's Defensive rating.) , disorient3( The target is disoriented for a number of rounds equal to the weapon's Disorient rating.) |
Damage+2 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Street smarts 2 | remove 1 black die per rank from all streetwise or underworld knowledge checks | ||
Sleight of mind | add blue die per rank to all stealth checks unless opponent is immune to force powers | ||
Secrets of the Jedi | lightsaber becomes a career skill. May decrease the diff of checks to construct or repair lightsaber hilts a number of times equal to half ranks in Lore knowledge, rounded up, to least one diff die | ||
Black market contacts | when purchasing illegal goods, may reduce rarity by 1 per rank, increasing the base cost by 50% per reduction | ||
Indistinguishable | upgrade diff of checks to identify char once per rank | ||
Bypass security | remove black die per rank frm checks made to disable a security device or open a locked door | ||
Nobody's fool | may upgrade diff of incoming Charm, coercion or deception checks once per rank | ||
Constant vigilance | may always use vigilance for initiative checks | ||
Twilek race skill | can remove 1 black die frm checks due to hot or arid environment conditions |