Threshold | 23 |
Current | 19 |
Threshold | 16 |
Current | 12 |
Ranged | 3 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 4 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 3 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 5 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 1 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 5 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 4 | ||
Piloting: Planetary (Ag) | X | 5 | ||
Piloting: Space (Ag) | X | 5 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 3 | |||
Vigilance (Will) | 1 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 5 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | X | 5 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
2x WESTAR-35 |
RangeMedium |
SkillRanged: Light |
|
Accurate 2, superior, pierce 2, paired, superior. |
Damage10 |
Critical1 |
|
E-11D blaster carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun setting, Upgrade the ability of combat checks made when using this weapon at short range once. |
Damage9 |
Critical3 |
|
Hunter Kal |
RangeEngaged |
SkillMelee |
|
Cortosis, Sunder, Vicious 2, Accurate 2, Pierce 4 |
Damage+2 |
Critical1 |
|
Bines heavy repeater |
RangeExtreme |
SkillGunnery |
|
Autofire, cumbersome 6, Pierce 6, accurate 2 |
Damage17 |
Critical1 |
|
Beskad |
RangeEngaged |
SkillMelee |
|
Superior, cortosis, cumbersome 3, vicious 3, pierce 5, accurate 2, sunder |
Damage+5 |
Critical1 |
|
Krakens Saber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, vicious 4, sunder |
Damage10 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Full throttle, supreme | 1 | 1 strain, maneuver to make average pilot check, increase top speed by 2 for rounds equal to cunning | |
Skilled jockey | 2 | Remove 2 setback from pilot checks | |
Improved Dead To Rights | 1 | 1 destiny point to add damage equal to agility to ship weapon | |
Grit | 4 | +4 strain | |
Master pilot | 1 | 2 strain to perform any pilot action as a maneuver | |
Dedication | 4 | +2 Agility, +2 strength | |
Toughened | 4 | +8 wounds | |
Tricky target | 1 | Silhouette of piloted vehicle -1 | |
Defensive driving | 1 | +1 defense to all zones of piloted vehicle | |
Natura pilot | 1 | Reroll 1 pilot or gunnery check per session | |
Galaxy mapper | 2 | Remove 2 setback from astrogation checks | |
Lethal blows | 3 | +30 to crit rolls | |
Confidence | 1 | Decrease difficulty of fear checks by 1 | |
Quick strike | 3 | Two boost to attacks against targets that haven’t acted yet | |
Call ‘em | 1 | No setback from aiming at specific parts | |
Spitfire | 1 | After a successful combat check with two light ranged weapons, additional hits can be allocated to other targets in range | |
Rapid reaction | 2 | Suffer strain up to ranks to add success to initiative | |
Dodge | 3 | May perform dodge incidental and suffer ranks of strain to upgrade incoming attacks | |
Guns blazing | 1 | Incidental, suffer 2 strain to not upgrade dual wielding checks | |
Natural marksman | 1 | Reroll light or heavy ranged | |
Quick draw (improved) | 1 | Can pull out item as an incidental twice per round | |
Sorry about the mess | 1 | Decrease the critical rating of a weapon by one against targets that haven’t acted yet | |
Deadly | 1 | Add ranks in ranged light to one hit of damage | |
Tinkerer | 3 | May add 1 additional hard points to 3 items | |
Resolve | 2 | Reduce strain taken by 1 | |
Gear head | 2 | Remove 2 setback from mechanics checks. Halve attachment mod costs | |
Resourceful refit | 1 | Average mechanic check to scavenge an old attachment to construct a new one, making up the price difference | |
Jury rigged | 2 | Chose 2 items and give them a permanent improvement | |
Signature vehicle | 1 | Reduce all mechanics checks on signature vehicle (silhouette 4) | |
Larger project | 2 | 2 larger silhouette to dig vehicle | |
Custom load out | 1 | Signature ship has 2 additional hard points | |
Armor master | 1 | If wearing armor of 2 soak or more, +1 soak | |
Stalker | 1 | 1 boost to coordination and stealth |