Dragite Gem Double Bladed Lightsaber with Shien Reverse Grip, Fragile Casing (Increase difficulty of repair checks by 1)
1 Damage enhancement on crystal
Blaster Pistol
Armored Clothing - Energy Dispersion System (+2 soak vs electric attacks and stun)
Personal Gear
Backpack
Utility Belt
Comlink
Macrobinoculars
Emergency Medpack
Stimpack x4
Breather Mask and Respirator
Field Ration Pack
Extra Reloads x2
Fusion Lantern
Dooku's Holocron
Training Lightsaber Emitter
Cracked dark gem from temple
Assets & Resources
Critical Injuries & Conditions
5 obligation
Talents
Name
Rank
Book & Page
Description
Conditioned
1
FaD p.141
Remove [black] /rank from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1/rank
Parry
1
FaD p.149
When hit by a melee attack, suffer 3 strain to reduce damage by 2 + ranks
Street Smarts
1
FaD p.152
Remove [black]/rank of street smarts from streetwise and know(underworld) checks
Shien Technique
1
FaD p.151
Lightsaber skill may use Cunning instead of Brawn
Reflect
2
FaD p.150
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 + ranks
Improved Reflect
1
FaD p.150
Force talent. When the character suffers a hit from a Ranged (Light), Ranged (Heavy), or Gunnery combat check and uses the Reflect incidental to reduce the damage from that hit, after the attack is resolved, the character may spend <Despair> or <3 Setback> to automatically hit one target within medium range, dealing the same damage as the hit from the initial ranged attack. The ranged attackās hit must be one that is able to be reflected and redirected (generally only blaster weapons or other energy attacks fall into this category; anything else is subject to GM oversight). This talent may not be used if the original attack incapacitates the character.
Grit
1
FaD p.144
+1 strain threshold
Toughened
1
FaD p.153
+ 2 wound threshold
Counterstrike
1
FaD p.141
When an attack misses the character and generates <despair> or 2 <threat>, may upgrade next Lightsaber (Cunning) check against attacker during encounter once
Side Step
1
FaD p.151
Once per round, may perform side step maneuver and suffer a number of strain to ugrade difficulty of all incoming ranged attacks by an equal number this round. Strain suffered this way cannot exceed ranks in Side Step
Force Powers
Force Rating
1
Power
Move
Description
The user may spend force to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range
Upgrade
Effect
Basic
The user may spend force to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range
Background
Tret doesn't say much about his past, other than he grew up in a modest house in Kway Teow, Fleucia. He's spent the past few years as hired security for all manners of merchants, diplomats, and rapscallions. He was just finishing a job and about to head off to the core worlds to spend his money when the Crimson Corsair attacked.
Tret Harik is a young adult human that stands a modest 5'9". From under his hooded poncho, he has piercing icy blue eyes, a clean shaven jaw, and closely cropped dark hair. He often is smoking a cigarra or chewing on the butt. A blaster pistol hangs down his leg from his belt and his clothes are well made, but not opulent. A worn rucksack is suspended by a single strap across his chest.
Other Notes
Disorient requires 2 advantage - imposes disadvantage for 1 round
Breach 1 ignores 10 points of soak
sunder requires 2 advantage - damage wielded item by 1 step. undamaged - minor - moderate - major - destroyed
can activate multiple times in same attack
Linked - 2 advantages to cause weapon to hit additional time