|
Inventor |
|
FaD 146 |
When Constructing new items or modifying attachments, add 1 boost dice or remove 1 setback dice per rank of Inventor |
|
Gearhead |
|
KTP 30 |
Remove 1 setback dice per rank of Gearhead from Mechanics checks. Halve the credits cost to add mods to attachments. |
|
Mental Tools |
|
FaD 147 |
Always count as having the right tools for the job when performing Mechanics checks. |
|
Parry |
|
FaD 149 |
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in parry. |
|
Soresu Technique |
|
FaD 152 |
When making a check using the lightsaber skill, the character may use Intellect instead of Brawn |
|
Toughened |
|
FaD 153 |
Gain +2 wound threshold |
|
Toughened |
|
FaD 153 |
Gain +2 wound threshold |
|
Grit |
|
FaD 144 |
Gain +1 strain threshold. |
|
Defensive Stance |
|
FaD 141 |
Once per round, as a maneuver suffer a number of strain up to ranks of Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round. |
|
Gearhead |
|
KTP 30 |
Remove 1 setback dice per rank of Gearhead from Mechanics checks. Halve the credits cost to add mods to attachments. |
|
Grit |
|
FaD 141 |
Gain +1 strain threshold. |