Force and Destiny
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 1 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Pr) | X | 2 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 0 | ||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Ancient Sword |
RangeEngaged |
SkillLightsaber |
|
| Defensive 1 |
Damage+2 |
Critical3 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
||
| Malik's Lightsaber (Broken) |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Sunder |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Tundra Dwellers | 1 | Remove 1 setback dice imposed by cold environmental conditions. | |
| Grit | 2 | FaD 82 | Gain +1 Strain Threshold* |
| Resist Disarm | 1 | FaD 82 | Suffer 2 strain to avoid being disarmed or having weapon damaged or destroyed |
| Makashi Technique | 1 | FaD 82 | Use Presence instead of Brawn for Lightsaber skill checks |
| Duelist Training | 1 | FaD 82 | Add "Blue die" to melee and Lightsaber checks when engaged with only one opponent |
| Parry | 2 | FaD 82 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry |
| Upgrade | Effect |
|---|---|
| Strength | Spend L/D to increase silhouette able to be targeted equal to Strength upgrades purchased. |
| Range |
Spend 3 to increase power's
range by a number of range bands equal to Range upgrades purchased. |
| Control 2 | The Force user can pull objects out of secure mountings or out of an opponent's grasp. |
| Control 1 |
The Force user can hurl objects to damage targets, by making a ranged
combat check combined with a Move power check, dealing damage equal to 10 times silhouette. |
| Upgrade | Effect |
|---|---|
| Magnitude |
Spend 3 to increase targets
affected equal to Magnitude upgrades purchased. |
| Range/Magnitude |
Spend3 to increase power's
range by a number of range bands equal to Range upgrades purchased. |
| Upgrade | Effect |
|---|---|