Bas Kotor by Sinnister223

Species
Chiss
Career
Engineer
Specializations
Saboteur/Slicer/scientist
System
Age of Rebellion

6
Threshold 13
Current 13
Threshold 13
Current 13
Ranged 2
Melee 2

Placeholder Image

Characteristics

3
4
5
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3 boost X2
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 5 Boost x3
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 3 Boost x1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

X-8 Night Sniper
Range
Medium
Skill
Ranged: Light
-1 crit,+2accurate, remove 2 set back dice,+2WQ,+3 pierce
Damage
7
Critical
2
Breaker hydrospaner
Range
Engaged
Skill
Melee
Disorent 1
Damage
2
Critical
4
CSPL-12 Grenade Launcher
Range
Medium
Skill
Ranged: Light
Grenade,Limited ammo3, jams on despair
Damage
G
Critical
G
AP Grenade
Range
Short
Skill
Ranged: Light
Blast 6 pierce 3
Damage
13
Critical
3
Explosive Belts
Range
Skill
Blast 5, Breach 1, Limited Ammo 1
Damage
15
Critical
3

10
430
1700
9/12

Weapons & Armor

X-8 night sniper - built in suppressor, stun setting (Custom grip, combat tested, laser sight, electronic sighting)
Hydro spanner
CSPL-12 Grenade Launcher - (sling)
ARP grenade x5

explosive belts x11 (2 on person)
exo glove

Personal Gear

Comm link (long range)
Backpack
Respirator
Demo Toolkit
Utility belt
Quickdraw holster
Load bearing gear
Fusion Lantern
black ops code breaker
data spike

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Resolve 1 AoR pg86 When involuntarily suffering strain, suffer 1 less strain per rank of Resolve, to a minimum of 1
Rapid Recovery 1 AoR pg86 When recovering strain after an encounter, recover 1 additional strain per rank of Rapid Recovery.
Powerful Blast 2 AoR pg86 Increase Blast damage dealt by explosives, ex-plosive weapons, and grenades by I per rank of Powerful Blast.
Grit 1 AoR pg86 +1 strain threshold
Master Grenadier 1 AoR pg86 Decrease the cost to activate the Blast quality on any weapon used by 1 to a minimum of 1.
Integrated Slicer Gear 1 Armor mod slicer gear; ■ to notice the slicing
Chiss 1 Racial +1 cool, Infrared vision
Combat tested 1 Weapon mod Add 1 boost die to discipline checks, Add 1 boost die to resist fear effects.
Codebreaker 1 AoR pg99 Remove 1 set back per rank in Co-debreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Bypass Security 1 AoR pg99 remove set back per ranks in Bypass Security from checks made to disable a security device or open a locked door.
Natural Programer 1 AoR pg99 Once per session reroll computers or astragation
Defensive Slicing 2 AoR pg99 When defending computer systems, add set back per rank of Defensive Slicing to opponents' checks.
Speaks binary 1 When directing NPC droids. may grant them • per rank of Speaks Binary on checks
Explosive belt 1 Weapon Setting hidden charge requires an Average (2 difficulty) Mechanics check.' Upgrade difficulty of checks to detect the true nature of the belt twice.
Tinkerer 2 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Time to go 1 May spend 1 Destiny Point to perform a Move maneu-ver as an incidental to at-tempt to move into cover or out of the Blast range of a weapon or explosion.
Electroinc sighting sys 1 weapon mod +1 accuracy, in short range, aim is incedental
Inventor 1 When constructing new items or modifying attach-ments, add • or remove • per rank of Inventor.
Stealth 1 add advantage due to custom armour
reflect skin 1 +1 Advantage to Stealth checks; 1x Stalker (T); 2x add ■ to Perception checks
utility arm 1 free manuver, 2 boost to mechanics
Technical Apitude 1 armour mod Reduce time needed to complete computer-relat-ed tasks by 25% per rank.
Improved Defensive Slicing 1 Defensive Slicing now up-grades opponents' diffi-culty once per rank of Defensive Slicing; this re-places the usual benefits.

Background

Bas grew up on Coruscant in a wealthy family full of privilege, he went to the finest schools and took an interest in robotics and mechanics he liked to know how things worked, as he grew old he took a liking to explosives,he learnt how to use them, where to place them.

His father however had a gambling problem and bet his inheritance on swoop bike racing against the black suns, his father was killed in cold blood and his family had to retreat to hiding.

Hiding in plain sight on Corellia he swore to his mother he would redeem his father and come back home to face his fathers murders, this led him to the republic he need for justice across all systems, he still swears that one day he will burn all of the black suns out of existence.

Motivation

Family: He swore to his mother he would get revenge for his fathers death, he joined the republic in hopes to earn some money to get his mother back to Coruscant and destroy the black suns, the republic also became his family and he swears to protect them too.

Duties

Duty: 185 Saboteur
Bas takes pride in his explosive position making Separatist well planned assaults turn into dust, weather that be from sneaking into to a droid factory and sending it a blaze or razing strongholds head on, he would Burn a light bright enough to stoke his Cigarette, Bas has a duty to Saboteur.

Description

6'3" black hair rough looking Chiss, Stoic and stubborn (Irish accent) Cheek scared from shrapnel.

Other Notes

https://docs.google.com/spreadsheets/d/1klmHnOr2fob_AFZsgMj65WD8xIp21YkcgbT43vqhJ8o/edit#gid=0






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