Threshold | 13 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 1 | ||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Will) | 3 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | X | 0 | ||
Knowledge: Lore (Int) | X | 1 | ||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Ash'Larr Traxxin's Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Sunder, Defensive 1, Superior |
Damage7 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Nobody's Fool (1) | F&D 70 | May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool | |
Niman Technique | F&D 70 | When making a Lightsaber skill check, the user may use Willpower instead of Brawn | |
Defensive Technique (1) | F&D 70 | Lightsabers gain the defensive quality equal to ranks in the skill | |
Parry (1) | F&D 70 | When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry. | |
Reflect (1) | F&D 70 | When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect. | |
Kill With Kindness | F&D 70 | Remove b per rank of Kill with Kindness from all Charm and Leadership checks | |
Researcher | F&D 70 | Remove b per rank in Researcher from all Knowledge checks. Researching a subject takes half the time | |
Smooth Talker (Negotiation) | F&D 70 | When first acquired, choos or Negotiation. When making che Charm, Coercion, Deception,ecks with that skill, spend x to gain additional s equal to ranks in Smooth Talker. | |
Grit (1) | F&D 70 | Gain +1 strain threshold |
Upgrade | Effect |
---|---|
Control |
The Force user can pull
objects out of secure mountings or out of an opponent’s grasp. |
Range |
Spend [F] to increase power’s range by a number
of range bands equal to Range upgrades purchased. |
Control |
The Force user can hurl objects to damage targets, by making
a Discipline ranged combat check combined with a Move Power check, dealing damage equal to 10 times silhouette. |
Strength |
Spend F to increase
silhouette able to be targeted equal to Strength upgrades purchased. |
Upgrade | Effect |
---|---|
Magnitude | May effect up to (2) targets |
Control | The Force User may make an opposed Discipline vs. Discipline check combined with an Influence power check. If the user spends a Light Pip and succeeds on the check, he can force the target to adopt an emotional state or believe something untrue, lasting one round or 5 minutes. |
Control | When making a Coercion, Charm, Deception, Leadership, or Negotiation check, the Force user may roll an Influence Power Check as part of his dice pool. He may spend [F] to gain success or advantage on the check. |
Upgrade | Effect |
---|---|
Control | User may commit one Force Die and when an opponent attacks they upgrade the check by one |
Strength |
When using Sense’s ongoing effects, upgrade the pool twice,
instead of once. |
Duration |
Sense’s ongoing effects may be triggered one additional time
per round. |
Upgrade | Effect |
---|---|
Control |
The user can perform a Force Leap as a maneuver instead of
an action. |
Control |
When performing a Force Leap, the user can jump vertically in
addition to horizontally. |
Control |
Take a Force leap action; make an Enhance power check. The
user may spend [F] to jump horizontally to any location in short range |
Range |
Spend [F] to increase
Force Leap to Medium Range |