General Grevious by Cirex22

Species
Kaleesh
Career
Seperatist
Specializations
Commander
System
Force and Destiny

9
Threshold 24
Current 0
Threshold 25
Current 0
Ranged 3
Melee 3

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Characteristics

6
5
4
5
5
5

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 3
Charm (Pr) 0
Coercion (Will) X 5
Computers (Int) 1
Cool (Pr) 1
Coordination (Ag) 5
Deception (Cun) X 4
Discipline (Will) X 4
Leadership (Pr) X 5
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 2
Piloting: Planetary (Ag) 2
Piloting: Space (Ag) 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 5
Gunnery (Ag) 0
Lightsaber (Br) 5
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

4 Lightsabers
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 3, Sunder, Vicious 3
Damage
9
Critical
2
Mechanical Limbs
Range
Engaged
Skill
Brawl
Disoriend 3, Knockdown, Pierce 4
Damage
8
Critical
1

Weapons & Armor

Armored Chassis (+2 Def, +5 Soak),

Personal Gear

Integrated Ascension Gun (Attached to the general's wrist, The General can fire the ascension gun at an anchor point within Medium Range with an easy Ranged Light or Coordination check. (RotS 61)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary (6) RotS 100 Upgrade difficulty of all combat checks against this target six times
Improved Parry (5) RotS 100 When hit by a melee/lightsaber/brawl attack, may suffer 3 strain to reduce damage taken by 7; if the hit generated a Despair or three Threat, deal base lightsaber damage plus any damage from applicable talents/abilities to attacker after original attack resolves
Reflect (4) RotS 42 When hit by a ranged attack, may suffer 3 strain to reduce damage taken by 6
Toughened (3) CotR 35 Increase Wound Threshold by 2
Grit (5) CotR 35 Increase Strain Threshold by 1
Improved Field Commander CotR 35 Take the Field Commander action; make an Average Leadership check. A number of allies equal to double the General's Presence (10 may immediately suffer 1 strain to perform 1 free Maneuver. May spend a Triumph to allow one ally to suffer 1 strain and perform a free Action instead
Droid Commander CotR 35 Once per encounter, may perform Field Commander as a maneuver instead of as an action. All affected allies must be droids.
Lead from the Front CotR 35 After succeeding on a Leadership check or other check to inspire, lead, or rally an audience, the General may spend 1 destiny point to upgrade the Ability of the next combat check made by all allies within short range.
Lead from the Back CotR 35 Once per Round, may spend one Destiny Point to redirect a successful attack against the General to an allied NPC
Intimidating (3) CotR 35 May suffer a number of strain to downgrade difficulty of coercion checks up to ranks of Intimidating, or upgrade difficulty when targeted by Coercion checks by an equal number.
Supreme Scathing Tirade CotR 35 Take a Scathing Tirade Action, make an Average Coercion check. Each Success causes one enemy in short range to suffer 1 strain. Spend Advantage to increase strain suffered by one per advantage. Each enemy affected by Scathing Tirade suffers a Setback on all skill checks for a number of rounds equal to ranks in Coercion (5); The General may suffer 1 strain to perform Scathing Tirade as a Maneuver instead of an Action
Jump Up FaD 86 Once per round, may jump from seated or prone as an incidental
Dodge KoF 29 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Improved Dodge KoF 29 After using Dodge, may use the Move maneuver as an out of turn incidental.
Improved Freerunning EV 30 Once per round, before performing a Move maneuver, the General may suffer 1 (or 4*) strain. If he does so, he may use his Move maneuver to move to any location within short range (or Medium*) (even straight up) as long as there is some sort of object to move along.
Swift FoF 29 Does not suffer usual penalties for moving through difficult terrain
Side Step (4) EotE 84 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in side step.
Multiple Opponents KoF 29 Gain a Boost to Lightsaber, Melee, or Brawl checks when faced with Multiple Opponents
Durable (5) KoF 25 May reduce any Critical Injury suffered by 50, to a minimum of 1
Lethal Blows (4) KoF 27 Add + 10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents (40)
Iron Body (2) KoF 29 Remove per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1)

Background

Grievous was a Kaleesh male warlord who served as a commanding officer in the military forces of the Confederacy of Independent Systems during the last years of the Galactic Republic. Although he was known by his rank as a general, Grievous was the Supreme Commander of the Separatist Droid Army that engaged the Grand Army of the Republic throughout the pan-galactic conflict of the Clone Wars. Noted for his ruthlessness and extensive cybernetic enhancements, Grievous inspired fear as he traveled across the galaxy, invading entire worlds and engaging the Jedi Knights of the Republic.

A native of the planet Kalee, Grievous sustained severe injuries that required extensive repair by the time of the Clone Wars. Willingly submitting to a procedure that rendered him more mechanical than organic, he became a living weapon, granting him lightning-quick reflexes and devastating strength. Although he was neither Jedi or Sith, nor even sensitive to the power of the Force, Grievous was a skilled lightsaber duelist, having trained in the art of the lightsaber under the fallen Jedi Master-turned-Sith Lord Count Dooku. Known for his hatred of the Jedi Order, Grievous killed Jedi over the course of the war, and would claim their lightsabers both as trophies and weapons to be used against other opponents, be they Jedi or clone troopers.

In addition to his combat skills, Grievous was a brilliant military strategist who oversaw multiple campaigns throughout the Clone Wars—from the Battle of Kamino, where he failed to halt the production line of clone troopers; to the Battle of Dathomir, where his battle droids massacred the Nightsisters led by the witch Mother Talzin. In 19 BBY, Grievous launched a daring raid on Coruscant, the Republic capital world, resulting in the abduction of Supreme Chancellor Sheev Palpatine. However, the Jedi succeeded in rescuing the Chancellor while driving back the Separatist invaders. Following the loss of Dooku, Grievous and his army went into hiding in the Outer Rim Territories. Unknown to Grievous, his master, the Sith Lord Darth Sidious, betrayed the general's location to the Jedi Order, allowing them to invade the planet Utapau in an effort to bring a swift and decisive conclusion to the war. As a result, Grievous was ultimately slain by his nemesis, Jedi General Obi-Wan Kenobi, whose 212th Attack Battalion went on to secure Utapau even as Order 66 went into effect, marking the fall of the Republic and the rise of the Galactic Empire.

Motivation

Morality

Description

Other Notes

General Grevious should only be used sparingly. He should be a setpiece, a terrifying monster tearing apart troopers and Jedi alike. If he is in danger, he will flee. He will escape.

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