Adversary (6) |
|
RotS 100 |
Upgrade difficulty of all combat checks against this target six times |
Improved Parry (5) |
|
RotS 100 |
When hit by a melee/lightsaber/brawl attack, may suffer 3 strain to reduce damage taken by 7; if the hit generated a Despair or three Threat, deal base lightsaber damage plus any damage from applicable talents/abilities to attacker after original attack resolves |
Reflect (4) |
|
RotS 42 |
When hit by a ranged attack, may suffer 3 strain to reduce damage taken by 6 |
Toughened (3) |
|
CotR 35 |
Increase Wound Threshold by 2 |
Grit (5) |
|
CotR 35 |
Increase Strain Threshold by 1 |
Improved Field Commander |
|
CotR 35 |
Take the Field Commander action; make an Average Leadership check. A number of allies equal to double the General's Presence (10 may immediately suffer 1 strain to perform 1 free Maneuver. May spend a Triumph to allow one ally to suffer 1 strain and perform a free Action instead |
Droid Commander |
|
CotR 35 |
Once per encounter, may perform Field Commander as a maneuver instead of as an action. All affected allies must be droids. |
Lead from the Front |
|
CotR 35 |
After succeeding on a Leadership check or other check to inspire, lead, or rally an audience, the General may spend 1 destiny point to upgrade the Ability of the next combat check made by all allies within short range. |
Lead from the Back |
|
CotR 35 |
Once per Round, may spend one Destiny Point to redirect a successful attack against the General to an allied NPC |
Intimidating (3) |
|
CotR 35 |
May suffer a number of strain to downgrade difficulty of coercion checks up to ranks of Intimidating, or upgrade difficulty when targeted by Coercion checks by an equal number. |
Supreme Scathing Tirade |
|
CotR 35 |
Take a Scathing Tirade Action, make an Average Coercion check. Each Success causes one enemy in short range to suffer 1 strain. Spend Advantage to increase strain suffered by one per advantage. Each enemy affected by Scathing Tirade suffers a Setback on all skill checks for a number of rounds equal to ranks in Coercion (5); The General may suffer 1 strain to perform Scathing Tirade as a Maneuver instead of an Action |
Jump Up |
|
FaD 86 |
Once per round, may jump from seated or prone as an incidental |
Dodge |
|
KoF 29 |
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number. |
Improved Dodge |
|
KoF 29 |
After using Dodge, may use the Move maneuver as an out of turn incidental. |
Improved Freerunning |
|
EV 30 |
Once per round, before performing a Move maneuver, the General may suffer 1 (or 4*) strain. If he does so, he may use his Move maneuver to move to any location within short range (or Medium*) (even straight up) as long as there is some sort of object to move along. |
Swift |
|
FoF 29 |
Does not suffer usual penalties for moving through difficult terrain |
Side Step (4) |
|
EotE 84 |
Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in side step. |
Multiple Opponents |
|
KoF 29 |
Gain a Boost to Lightsaber, Melee, or Brawl checks when faced with Multiple Opponents |
Durable (5) |
|
KoF 25 |
May reduce any Critical Injury suffered by 50, to a minimum of 1 |
Lethal Blows (4) |
|
KoF 27 |
Add + 10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents (40) |
Iron Body (2) |
|
KoF 29 |
Remove per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1) |