6 boxes of assorted jellery
sack of artifacts
half of a sword
pieces of broken droid
pieces of tablet
Assets & Resources
Critical Injuries & Conditions
Book & Page
Remove 2 setback dice from checks due to darkness.
Gain +2 wound threshold
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
When making a check using the Lightsaber skill, the character may use Intellect instead of Brawn.
Heal:Spend force to heal a number of wounds equal to intellect to a engaged creature. Harm: Spend force to inflict wounds (ignoring soak) to an engaged living target, gain 1 conflict
Compassion: The character cares about the tribulations
others face, and wants to help those he comes across.
His compassion may lead to self-sacrifice in order to aid
those who need it
Hatred: The galaxy can be a cruel and heartless place,
and compassion can quickly turn to hatred of the
individuals or situations that cause others to suffer. When
a character’s mind roils with simmering hatred, that
hatred may be all too slow to fade.
Curiosity: The character is driven to learn new things, to
seek out and discover new information, and to expand
his knowledge and understanding of those things that
Obsession: Sometimes, interest in something can turn to
obsession if not tempered with reason. The character can
slip into an obsessive state about his need to discover
information, accomplish a goal, or even defeat a rival,
and he may ignore all else until success is his.