Void Serpent by Vozzici

Species
Droid
Career
Ace
Specializations
Death Watch Warrior
System
Edge of the Empire

8
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Characteristics

4
4
1
1
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

15
220

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Gain +2 Wound Threshold
Armor Master 1 When wearing armor, increase total Soak by 1
Side Step 2 Once per Round, as a maneuver, suffer strain up to ranks in Side Step to upgrade the difficulty of all incoming ranged attacks by that number for the next round.
Jump up 1 Once per round, may stand from seated or prone as an incidental.
Jetpack expertise 1 The character may spend adv from their checks to remove 1 system strain from their jetpack. (they may choose this multiple times when spending adv)
Point Blank 1 Add 1 damage per rank of Point Blank to one hit of successful Ranged (heavy) or Ranged (light attacks made while at Short range or Engaged
Hit and Run 1 after the character completes an attack targeting an opponent they are engaged with, they may immediately move to Short range using a jetpack.
Death from Above 1 Once per encounter, inflict 1 System Strain on jetpack and make a hard Piloting check.
Improved Side Step 1 When the character performs a Side Step maneuver, until the start of their next turn they may spend 3 threat or a despair from an attacker's check to inflict one hit with a ranged weapon they are wielding
Momentum 1 The character deals additional damage with their first hit equal to the number of range bands they moved during the current round
Conditioned 1 Remove setback per rank of Conditioned from all Athletics and Coordination checks. Reduce damage and Strain suffered from falling by 1 per rank of Conditioned

Background

Motivation

Obligations

Description

Other Notes

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