Grunt by Des

Species
Human
Career
Warrior
Specializations
Aggressor
System
Edge of the Empire

5
Threshold 16
Current 15
Threshold 12
Current 2
Ranged 0
Melee 0

Characteristics

4
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knock Down
Damage
4
Critical
5
Vibroaxe
Range
Engaged
Skill
Melee
Pierce 2, Sunder, Vicious 3
Damage
7
Critical
2

0
120
0
5/9

Weapons & Armor

vibroaxe (4 Enc)
heavy clothing (1 enc)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughen 1 F&D 153 +2 Wound Threshold per rank

Force Powers

Force Rating
1
Power
Enhance
Description
When making Athletics check, spend Force to gain Success or Advantage (choice)
Upgrade Effect
Resilience When making Resilience check, spend Force to gain Success or Advantage (choice)
Brawl When making Brawl check, spend Force to gain Success or Advantage (choice)

Background

Poor and Hungry. Born a slave. Family mostly unknown. Has worked in the mines his whole life. Got tough in the spice mines. Was noticed for his size and got thrown into the fighting pits, but managed to survive a few bought. After gaining a minor degree of recognition and notoriety, was set up to take a few beatings and lose the fight, so the Hutts could make a profit on the betting.

Pragmatic Force Powers - Grunt is likely not even fully aware of his Force sensitivity. His Force powers have manifested during time of stress, strain, and adversity and gave him an edge in survival and combat, but he likely dismisses it as circumstance and luck more than feeling one with the Force, worshiping an ancient, hokey religion, or a strong family tradition. If his family was Force sensitive, he doesn’t know because he knew very little of his family before being separated and put to work at a young age.

Motivation

Faith - Nothing: The character refuses to put his faith in something greater. The galaxy is a chaotic and random place, and the only thing that someone can trust in is himself.

Obligations

Emotional Strength - Bravery: The character's bravery is quite remarkable. Whether facing down a charging rancor or racing into a burning building to save innocents, he is always willing to take risks to help others.

Emotional Weakness - Anger: Hot blood, however, can easily lead to hot tempers. The character is quick to anger, and what he cannot deal with face-to-face can often frustrate him to the point of rage.

Description

6'4; 260 lbs. - Very muscular, but core muscles more than showy.
Shaven head, brown sunken eyes. Pale skin from virtually never going above ground except to fight in pit or to perform some other task.
Deep voice; mostly grunts.
Tattoo on his left shoulder marking him as property of the Aruk the Hutt.
Many scars on his hands from years in the spice mines.
Repeatedly broken nose - youthful fights and fighting pit battles


Other Notes

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