Uul' Zrak "Z" by CptFeBreeze

Species
Nautolan
Career
Smuggler
Specializations
Theif/Gunslinger/Shii'Cho Knight
System
Force and Destiny

0
Threshold 13
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) X 1
Cool (Pr) X 0
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 3
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun
Damage
5
Critical
4
Uul' Zrak's Right Lightsaber, Seafoam green
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1
Uul' Zrak's Left Light Saber, Clear Sky Blue
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2
Damage
10
Critical
1

285

Weapons & Armor

Holdout Blaster, Stun, 1 setback when trying to find this weapon. Encum 1.
------------------
Jedi Robes
Jedi Saber x2

Personal Gear

Modular Backpack: w2 extra pouches
Breath Mask: Rar1,Encum1
Canteen
Concealment Holster: Rar3, Encum0
Field Rations x 2
Sabacc Deck
Stimpak x 1

Assets & Resources

Pazaak Deck (1st Edition)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious 1 Nautolan Character Page No penalty to breathing/moving in water
Quick Strike 1 Smug, Gunslinger Add 1bonus per rank to combat checks against targets that have not acted yet this encounter
Indistinguishable 1 Smug, Thief Upgrade +1 difficulty of checks people trying to identify character
Quick Draw 1 Smug, Gunslinger Once per round, draw or holster a weapon, or accessible item as an incidental
Street Smarts 1 Smug, Theif Remove 1 difficulty per rank of SS from streetwise or underworld checks
Black market contacts 1 Smug, Theif When purchasing illegal goods, may reduce rarity by 1 per rank of bmc, increasing cost by 50% of base cost per reduction
Stalker 1 Smug, thief Add +1 bonus per rank of stalker to all stealth and coordinations
Second wind 1 Warrior, Shii-Cho Recover strain per second wind once per turn
toughened 1 Warrior, Shii-Cho gain +2 threshold
Multiple Opponents 1 Warrior, Shi-Cho Add bonus to lightsaber/brawl/melee when fighting many enemies
Conditioned 1 Warrior, Shi-Cho Remove 1 difficulty per rank of. from athletics and coord checks. Reduce damage and strain from falling by 1 per rank of Conditioned.
Hidden Storage 1 Smug, Thief Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage

Force Powers

Force Rating
1
Power
Foresee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.
The user may spend to gain vague hints of events to come, up to a day into his future.
Upgrade Effect
Basic power Feel force flowing around everything, seeing what is and what will be
Power
Heal
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (Light side Force user only): Spend to heal a number of wound equal to Intellect from an engaged living creature (including user)
Upgrade Effect
Basic power heal wound up to equal to intellect
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.
The user may spend to sense all living things within short range (including sentient and non-sentient beings).
The user may spend to sense the current emotional state of one living target with whom he is engaged
Upgrade Effect
Basic power Sense all things in a distance, sense current emotional state of a living target who is engaged
Control Effect: Spend . The Force user senses the current thoughts of
one living target with whom he is engaged.
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short
range.
Upgrade Effect
Basic POwer move one object within short range
Power
Harm
Description
Harm: Spend to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
Basic Power Sap life, or harm an enemy

Background

Motivation

Morality

Neutral/Evil

Description

Other Notes

Obligation: Betrayal
Amphibious: May breath/swim/move underwater with no penalties
Nautolans start game with 1 skill in athletics

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