Age of Rebellion
| Threshold | 14 |
| Current | 0 |
| Threshold | 16 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 0 | ||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 2 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | 3 | |||
| Ranged: Heavy (Ag) | 1 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Hold-out Dart Pistol |
RangeMedium |
SkillRanged: Light |
|
| Innacurate 1, Limited Ammo 2, Quiet 2, and Slow Reload 2. |
Damage3 |
Critical2 |
|
| Thunderbird Scattergun |
RangeShort |
SkillRanged: Heavy |
|
| Blast 5, Knockdown, and Vicious 1. |
Damage7 |
Critical4 |
|
| Vibrodagger |
RangeEngaged |
SkillMelee |
|
| Pierce 3 and Vicious 1. |
Damage+1 |
Critical2 |
|
| Stun Grenade |
RangeShort |
SkillRanged: Light |
|
| Disorient 3, Stun Damage, Blast 8, and Limited Ammo 2. |
Damage8 |
CriticalN/A |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit 3 | Gain +1 strain threshold. | ||
| Dodge 2 | When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. | ||
| Frenzied Attack | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount. | ||
| Defensive Stance 2 | Once per round, as a man- euver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round. | ||
| Stunning Blow | When making Melee checks, may inflict damage as strain instead of wounds. This does not ignore soak. | ||
| Soft Spot | After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. | ||
| Jump Up | Once per round, may stand from seated or prone as an incidental. | ||
| Knockdown | After hitting with a melee attack, may spend triumph to knock the target prone. | ||
| Natural Brawler | Once per session, may reroll any 1 Melee or Brawl check. | ||
| Toughened | Gain +2 wound threshold. | ||
| Improved Stunning Blow | When dealing strain damage with Melee or Brawl checks, may spend Triumph to stagger target for 1 round per triumph. | ||
| Dedication | +1 Brawn. | ||
| Clever Solution | Once per session, make one skill check using Cunning rather than the characteristic linked to that skill. | ||
| Master of Shadows | Once per round, suffer 2 strain to decrease difficulty of next Stealth or Skulduggery check by 1. | ||
| Natural Rogue | Once per session re-roll any 1 Skulduggery or Stealth check. |