|
Point Blank |
1 |
Commando |
Add 1 damage per rank when in short or enganged range (Ranged Attacks) |
|
Strong Arm |
1 |
Commando |
Thrown weapons increase range by 1 band |
|
Feral Strength |
1 |
Commando |
+1 damage to 1 hit of melee or brawn attack |
|
Physical Training |
2 |
Commando |
Add 1 Blue per rank to Athletics and Resilience |
|
Durable |
1 |
Commando |
Reduce critical injuries by 10 per rank |
|
Armor Master |
1 |
Commando |
+1 Soak |
|
Toughened |
2 |
Commando |
+ 2 Wounds |
|
Let's Ride |
1 |
Pilot |
Board a vehicle or beast as an incidental |
|
Rapid Recovery |
1 |
Pilot |
After an encounter, recover 1 extra strain per rank |
|
Natural Pilot |
1 |
Pilot |
Reroll 1 Piloting (Space) or Gunnery check per session |
|
Defensive Driving |
1 |
Pilot |
Increase vehicle and starship defence by 1 while piloting |
|
Brilliant Evasion |
1 |
Pilot |
Once per encounter, select 1 opponent and make an opposed Piloting check |
|
Skilled Jockey |
2 |
Hotshot |
Remove 1 BLK per rank from piloting checks |
|
Shortcut |
1 |
Hotshot |
During a chase add 1 Blue Die per rank to catch or escape an enemy |
|
Grit |
3 |
Hotshot |
+1 Strain per Rank |
|
High - G Training |
2 |
Hotshot |
Take strain instead of the vehicle up to ranks |
|
Second Chances |
1 |
Hotshot |
Once per encounter, reroll dice equal to rank |
|
Improved Dead To Rights |
1 |
Hotshot |
Spend 1 destiny to add Agility to a ship or vehicle attacks damage |
|
Koiogran Turn |
1 |
Hotshot |
When an enemy gains advantage in a starship, use this maneuver to remove the effect |
|
Improved Corellian Sendoff |
1 |
Hotshot |
Make a Hard (###) Cool Check. 2 target ships of equal or smaller size suffer a major collision on success |
|
Showboat |
1 |
Hotshot |
Suffer 2 strain to receive a Triumph or Despair when making a check in vehicle or starship |
|
Intense Presence |
1 |
Hotshot |
Spend 1 Destiny Point to recover Strain equal to Presence |
|
Dedication |
1 |
Hotshot |
+1 Agility |