Rhyso Brein by HomelessWonder91

Species
Pantoran
Career
Sentinel
Specializations
Sentry
System
Force and Destiny

4
Threshold 15
Current 0
Threshold 13
Current 0
Ranged 0
Melee 1

Characteristics

3
3
2
3
1
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Vicious 2.
Damage
+10
Critical
1
Fists
Range
Engaged
Skill
Brawl
Damage
+1
Critical
2
Holdout Blaster
Range
Medium
Skill
Ranged: Light
Damage
5
Critical
4

0
3
550
7

Weapons & Armor

Lightsaber

Heavy Clothing (soak +1)

Personal Gear

Macrobinoculars.

Utility belt

Comlink

Rock

Infrared binoculars

Cybernetic leg (+athletics)

Backpack full of spice

Assets & Resources

experimental medpack

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Conditioned 1 Endless Vigil #29 Removes 1 difficulty per rank of conditioned from athletics and coordination checks per rank of conditioned. checks
Reflect 1 Endless Vigil #29 When hit by a ranged attack suffer 3 strain to reduce damage by 2 + ranks in reflect.
Toughened 1 Endless Vigil #29 Gain +2 wound threshold
Grit 1 Endless Vigil #29 +1 strain threshold

Force Powers

Force Rating
1
Power
Misdirect
Description
The force user creates an illusion to fool those around him.

The user may spend force points to make targets at up to a short range unable to perceive a chosen person or object of silhouette one or smaller, Until the beginning of the user's next turn, the target cannot see or sense the hidden person or object.
Upgrade Effect
Control The user may alter the appearance of the chosen person or object instead of hiding it.
Range Spend Light/Dark to increase power's range by number of range bands equal to upgrades purchased.
Power
Sense
Description
The Force user can sense the force interacting with the world around him.

The user may spend light/dark to sense all living things within a short range (sentient or non-sentient)

The user may spend light/dark to sense the emotional state of one living target with whom he is engaged.
Upgrade Effect
Control Spend light/dark The force user senses the current thoughts of one living target with whom he is engaged.
Power
Seek
Description
The force user allows the will of the force to lead the way to something lost or forgotten.

The user may spend 2 light/dark points to gain insight into the general location or direction of a person or object that he knows about, regardless of distance

The user may spend light/dark point to succeed at an average vigilance check (or opposed vigilance vs discipline check) to see through illusions.
Upgrade Effect
Magnitude Spend Light/dark point to gain one additional detail per magnitude upgrade purchased.

Background

Motivation

Morality

50

Description

Other Notes

Pantorans begin the game with 1 rank in either cool or negotiation. They still may not train cool or negotiation above 2 during character creation.

Tundra Dwellers: When making skill checks pantorans remove 1 difficulty imposed due to cold environmental conditions.

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