Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | X | 0 |
| M-300 Hunting Blaster |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 2, Pierce 2, Stun Damage |
Damage8 |
Critical3 |
|
| DX-2 Disruptor Pistol |
RangeShort |
SkillRanged: Light |
|
| Vicious 4 |
Damage10 |
Critical2 |
|
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown, Stun Setting |
Damage3 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Stalker | Add Boost die per rank of Stalker to all Stealth and Coordination checks | ||
| Expert Tracker | Remove setback die per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. | ||
| Expert Tracker | Remove setback die per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. | ||
| Outdoorsman | Remove setback die per rank of Outdoorsman to checks to move through terrain or manage environmental effects. Decrease overland travel times by half. | ||
| Swift | Do not suffer usual penalties for moving through difficult terrain. |