Weapons & Armor
Second Skin Armor (Add ■■ to Perception checks to notice second skin armor on the wearer. Multi-Band Comlink: A long range comlink is integrated into collar.)
Training Lightsaber
Lightsaber Hilt
Master Via's Lightsaber (Modified by Iris)- Encumbrance: 1
Hard Points: 7
Damage: 10
Critical: 1
Qualities: Breach 1, Sunder, Vicious 3, Accurate 1
Attachments:
Ilum Crystal (Changes Base Damage to 6 Mod, Changes Base Critical Rating to 2 Mod, 1 Quality (Breach 1) Mod, Quality (Sunder) Mod, 2 Quality (Vicious 1) Mods, 1 Decreases Critical by 1 Mod, 3 Damage +1 Mods),
Lightsaber Hilt Construction Modifications (2 Add One Hard Point to Item Mods), Custom Grip (1 Remove ■ from all attack checks when using this weapon Mod, 1 Quality (Accurate 1) Mod, Anyone other than owner adds ■■ to combat checks using this weapon.),
Extended Hilt (1 Damage +1 Mod, 1 Quality (Vicious 1) Mod),
Magnetic Weapon Tether (Innate Talent (Quick Draw) Mod, Wielder may recover engaged weapon as incidental.), Shadowsheath (Increases the difficulty of any checks made to detect the sheath or the weapon it holds by two)
Personal Gear
Security Sweeper (Make an Average (◆◆) Computers check to discover presence and location of recording or espionage devices within medium range., If recording or espionage device is hidden, make Computers vs. Mechanics check against the Mechanics skill of the hider.)
Jedi Utility Belt (contains a three-day supply of food capsules, an emergency medpac. A Jedi multi-tool, a slim glow rod. a comlink. and an aquatic breather. A number of empty pouches are concealed along the belt's interior side. allowing the wearer to hide small items. In addition, a standard lightsaber can be securely hung from the belt for easy access.)
Authentication Tools (Add □□ to checks to determine if documents are falsified.
Extra Reload x1
Stimpack x2
Datapad
Stun Cuffs (Breaking free requires a Daunting (◆◆◆◆) Athletics or Coordination check. ♼♼ or ☤ suffers 4 strain, ignoring soak.)