Morgoth Rayner by ab94591
Specializations
Scoundrel, Force Sensitive Emergent
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
X |
0 |
|
|
| Coercion (Will) |
X |
0 |
|
|
| Computers (Int) |
|
0 |
|
|
| Cool (Pr) |
X |
0 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
X |
2 |
|
|
| Discipline (Will) |
|
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
0 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
X |
2 |
|
|
| Resilience (Br) |
|
1 |
|
|
| Skulduggery (Cun) |
X |
1 |
|
|
| Stealth (Ag) |
|
0 |
|
|
| Streetwise (Cun) |
X |
0 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
X |
0 |
|
|
| Brawl (Br) |
|
0 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
X |
1 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
X |
1 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Lightsabers |
Range
Engaged |
Skill
Lightsaber |
|
|
Accurate 1, Breach 1, Sunder
|
Damage
5 |
Critical
2 |
Weapons & Armor
6 Vibroknives
Laketrooper armour
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Black Market Contacts |
|
|
Decrease rarity of illegal goods by 1, increase base cost by 50% |
|
Convincing Demeaner |
|
|
Remove setback die from Deception and Skulduggery checks |
|
Hidden Storage |
|
|
|
|
Uncanny Sense |
|
|
Add boost dice to perception checks |
Force Powers
Power
Enhance
Description
Add force dice to Athletics checks
| Upgrade |
Effect |
|
Control |
Add force dice to Resilience checks |
Power
Sense
Description
Spend force point to sense living things within short range
Spend force point to sense the emotional state of one living target within engaged range
| Upgrade |
Effect |
|
Control |
Spend force point to read the thoughts of one living target |
|
Control |
Commit one force dice, once per round upgrade difficulty of a combat check against you |