Edge of the Empire
| Threshold | 20 |
| Current | 20 |
| Threshold | 20 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 2 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 2 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 4 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 2 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 2 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 2 | |||
| Skulduggery (Cun) | 2 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 3 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | 4 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 3 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto-Fire, Cumbersome 3 |
Damage10 |
Critical3 |
|
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage5 |
Critical5 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Parry | 2 | When struck by a melee attack but before applying soak, the Nemesis may perform Parry as an out-of-turn incidental. He suffers 3 strain, then reduces the damage by 4. | |
| Unarmed Parry | 1 | Can Parry while unarmed, costs 1 less strain to parry. | |
| Supreme Scathing Tirade | 1 | May take the Scathing Tirade action or spend 1 strain to take it as a maneuver, making an Average Coercion check For each Success, one enemy within short range suffers 1 strain and ■ on all skill checks for a number of rounds equal to the Inquisitor’s ranks in Coercion. The Inquisitor may spend Advantage; for every Advantage spent, one target already affected suffers 1 additional strain. | |
| Imperial Valor | 1 | May perform a maneuver to cause all ranged attacks targeting him to instead hit one ally or helpless enemy he is engaged with until the beginning of his next turn. | |
| Terrifying | 1 | At the beginning of an encounter, each of this character's enemies must make a Hard (♦♦♦) fear check | |
| Adversary | 3 | Upgrade combat checks against this character 3 times | |
| Point Blank | 2 | The character adds one damage per rank of Point Blank to one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at short range or engaged. |