Qutzel by ITaborn

Species
Chandra-Fan
Career
Sentinel
Specializations
Artisan, Shen Expert, Armor Master
System
Force and Destiny

5
Threshold 10
Current 0
Threshold 17
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
3
3
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 1
Stealth (Ag) 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Qutzel's Custom Shoto
Range
Engaged
Skill
Lightsaber
Accurate 1, Breach 1, Sunder, Superior, Shien Reverse Grip Customization, Fine-Tuned Emitter
Damage
6
Critical
1
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
5
Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
+2
Critical
3
Wrist Mounted IDX-9 Ion Stunner
Range
Medium
Skill
Ranged: Light
Ion, Stun Damage
Damage
7
Critical
-
Qutzel's Tonfa Lightsaber
Range
Engaged
Skill
Lightsaber
Defensive 2, Stun 2, Stun Damage, Disguised, Crossguard
Damage
5
Critical

35
585
2129
5

Weapons & Armor

Custom Shoto
Holdout Blaster
IDX-9 Ion Stunner
Ancient Sword
Tonfa Lightsaber
Smuggler's Trenchcoat
(Worn on ship; Soak 2, Def 1, Use Skulduggery as difficulty for searches)
Hooded Trench Coat
(Worn off ship; 3 soak, +1 Advantage to Stealth)
Noble Regalia

Personal Gear

Scanner Goggles
Comlink
Utility Belt
Qutzel's Custom Tool Kit
Repulsor Assist Unit
Mon Calamari Organic Gill
Surveyor's Bag
Stimpack (x5)
Lockpicking Tools
Building Hover Truck

Assets & Resources

Daisy (a Porvir)
Bes'bev (Common)
Lightsaber Maintenance Kit
Dasiy's Transit Box
Spacer's Duffel
Whyren's Reserve Corellian Whiskey (bottle)
Marksman-H Combat Training Remote
PX-7 Heat Sensor
Multi-Goo Gun
Repulsor Gun
Rivet Gun
Hand Grinder
Welding Rod
"Callista" Specialist Chassis (Finished)

Critical Injuries & Conditions

On the Brink (PPP) - Next Med check +2 Boost

Talents

Name Rank Book & Page Description
Soild Repair (Rank 2) When repairing hull trauma, repair 2 additional hull trauma
Mental Tools Always count as having the right tools for the job for Mechanic checks
Grit (Rank 2) Increase Strain Threshold by 1 per rank
Inventor (Rank 2) Add 1 Boost die or remove 1 Setback die for every rank to crafting gear or modifying attachments
Force Rating (Rank 2) Increase Force Rank by 1
Street Smarts (Rank 1) Remove 1 setback from Streetwise and Knowledge (Underworld) checks
Shen Technique May use Cunning for Lightsaber checks
Armor Master +1 soak when wearing armor
Gearhead (Rank 1) Helve credit cost to add mod to attachment. Remove 1 setback die from Mechanic checks
Reflect (Rank 1) Suffer 3 strain to reduce incoming ranged attack by 2 + rank, before soak
Side Step (Rank 1) As maneuver, take 1 strain to upgrade all incoming ranged attacks
Improved Armor Master Increase defense by 1 if wearing soak 2+ armor
Tinker (Rank 1) Add 1 Hard point to oone piece if gear per rank (Custom Shoto)
Imbue Item Imbue Item Maneuver ; +1 Damage, -1 Adv., +1 M/R Def, -2 Encum. Take 1 Strain at beginning of turn

Force Powers

Force Rating
2
Power
Manipulate
Description
Upgrade Effect
Mastery Send 2 Force to add 1 Triumph to a Mechanic check
Control: Item Damage Commit 1 Force Rank. 1 Item or Weapon counts as being undamaged
Control: Heal Droid Spend Force to heal an engaged droid of 3 wounds
Control: Mechanics Make a Force Power Check with Mechanic checks. May spend Force to add Success and Advantage
Range (Rank 1) Spend one Force to increase powers range by 1 band
Control: Increase System Strain When attacking a engaged droid, vehicle, or other mechanical device, send Force to inflect 1 strain
Core Spend Force to repair 1 System Strain to a engaged vehicle
Power
Sense
Description
Upgrade Effect
Control: Sense Thoughts Spend Force to sense the thoughts of a engaged living target
Strength When committing Force rank, upgrade twice instead of once
Control: Upgrade Ability Commit a Force rank: Twice per round, upgrade a combat check twice
Control: Upgrade Difficulty Commit a Force rank: Twice per round, upgrade the difficulty of a incoming combat check twice
Duration When committing Force rank, trigger effect twice a round instead of once
Core Spend 1 Force to sense all living thing in short range or sense emotional state of 1 engaged target
Power
Move
Description
Upgrade Effect
Range (rank 1) Spend 1 Force to increase max range by 1
Control: Hurl Use Move power to attack people. Damage is silhouette x 10 (0 is 5), Combat skill is Discipline. Difficulty is equal to silhouette. This is a normal combat check, so modifiers (like defense) apply. If not enough Force is spend to activate power, lift the object, or extend the range, the attack falls.
Core Spend 1 Force to move a silhouette 0 object within short range up to max range (short by default)
Control: Pull Can pull objects from secure mountings or oppontts's grasp
Power
Enhance
Description
Upgrade Effect
Control: Resilience Make a Force Power Check with Resilience checks. May spend Force to add Success and Advantage
Core Make a Force Power Check with Athletics checks. May spend Force to add Success and Advantage

Background

THE POOR AND HUNGRY

AN ANCIENT RELIGION

WANDERER

Motivation

Faith (Friends and Family)

Morality

Bravery & Obstinance

Description

Other Notes

Morality 93

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