When hit by a melee at tack, suffer 3 strain to re duce damage by 2 plus ranks in Parry.
Reflect 3
When hit by a ranged at tack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Ataru
When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
Dodge 3
When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Quick Strike 2
Add □ per rank of Quick Strike to combat checks against targets that have not acted vet this encounter
Improved Parry
When parrying a hit that generated a or may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after origi nal attack resolves.
Saber Throw
Perform Saber Throw action, make Lightsaber combat check as ranged attack at target within medium range, addingO no greater than Force rating. Must spend3and succeed to hit target; spend 3 to have weapon return to hand.
Force Powers
Force Rating
4
Power
Move
Description
The character can hurl objects by making a Move Force power check and rolling a ranged attack as part of the pool.