May increase the difficulty of incoming Charm, Coercion, or Deception checks by 1/rank
Grit
4
Niman Disciple, Sage
+1 Strain Threshold/rank
Defensive Training
2
Niman Disciple
When wielding a Lightsaber, Melee, or Brawl weapon, the weapon gains the Defensive quality with a rating of 1/rank
Niman Technique
1
Niman Disciple
When making a Lightsaber skill check, you may use Willpower instead of Brawn
Toughened
1
Niman Disciple
+2 Wound Threshold/rank
Parry
2
Niman Disciple
When hit by a melee attack, suffer 3 strain to reduce damage by 2/rank
Reflect
2
Niman Disciple
When hit by a ranged attack, suffer 3 strain to reduce damage by 2/rank
Sense Emotions
1
Niman Disciple
Add 1 Boost to all Charm, Coercion, and Deception checks unless the target is immune to force powers
Sum Djem
1
Niman Disciple
May spend 1 Triumph or 2 Advantage with a successful Lightsaber check to disarm opponent
Center of Being
1
Niman Disciple
Take a Center of Being maneuver. Until the beginning of your next turn, attacks against you increase their critical rating by 1/rank
Improved Center of Being
1
Niman Disciple
Suffer 1 strain to perform Center of Being bmaneuver as an incidental
Force Rating
3
Niman Disciple, Sage
+1 Force rating/rank
Dedication
1
Niman Disciple
Increase 1 characteristic/rank to no more than 6
Kill with Kindness
1
Sage
Remove 1 setback/rank from all Charm and Leadership checks
Researcher
1
Sage
Remove 1 setback/rank from all Knowledge checks. Researching a subject takes half the time
Smooth Talker
1
Sage
When making Coercion checks, spend 1 Triumph to gain 1 additional success/rank
Preemptive Avoidance
1
Sage
Spend 1 Destiny Point to disengage from an engaged enemy as an out-of-turn incidental
Knowledge Specialization
1
Sage
When making a Knowledge(Lore), you may spen 1 Triumph to gain 1 additional success/rank
Memnii
1
Caamasi
Once per session, may form a memnii that encompasses a scene or encounter. May perfectly recall a memnii at any time; or share it with another Caamasi or force-sensitive.
Force Powers
Force Rating
4
Power
Move
Description
The user may spend 1 force point to move one object of silhouette 0 that is within short range up to the skill's maximum range. The default maximum range is short
Upgrade
Effect
Strength 4
spend 1 Force point/rank to increase the silhouette of the object targeted (max silhouette 4)
Range 3
Spend 1 Force point/rank to increase the number of range band (max range extreme)
Control Rank 3
The Force user can hurl objects to damage targets, by making a Discipline check combined with a Move power check, dealing damage equal to 10 times silhouette.
The Force user can pull objects out of secure mountings, or out of an opponent’s grasp.
You can perform fine manipulation of items, allowing you to do whatever you could normally do with your hands at this power's range
Magnitude 1
Spend 1 Force points to increase targets affected by 1/rank
Power
Heal/Harm
Description
Heal (Light side Force user only): Spend 1 force point to heal a number of wound equal to Intellect from an engaged living creature (including user).
Harm: Spend 1 force point to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade
Effect
Magnitude 2
Spend 2 force points to affect 1 additional target/rank
Control
Heal: if no dark side points were used, target heals strain equal to wounds healed
Harm: If any dark side points were used, user heals strain equal to wounds inflicted
Background
Motivation
The force is an experience and Shava wants to experience as much as she can.
Morality
55
Emotional Strengths: Love and Discipline.
Emotional Weaknesses: Recklessness and obsession
0 conflict