Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 12 |
| Current | 3 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 1 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 3 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 5 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 4 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 1 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Bo-Rifle |
RangeEngaged |
SkillMelee |
|
| Stun- Setting - Stun 5 |
Damage+3 |
Critical4 |
|
| Bo-Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage+8 |
Critical4 |
|
| Arg'garok |
RangeEngaged |
SkillMelee |
|
| Hard Points - 3, Inaccurate - 1, Pierce - 1 |
Damage+5 |
Critical3 |
|
| Kyuzo War Shield |
RangeMedium |
SkillRanged: Light |
|
| Cumbersome - 3, Defensive - 1, Deflection - 2, Disorient - 1 |
Damage+1 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Frenzied Attack | 1 | When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in frenzied attack. | |
| Toughened | 1 | Gain +2 wound threshold. | |
| Toughened | 1 | Gain +2 wound threshold. | |
| Feral Strength | 1 | Add 1 damage per rank of Feral Strength to one hit of successful attacks made using brawn or melee skills. | |
| Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. | |
| Enduring | 1 | Gain +1 soak value. | |
| Toughened | 1 | Gain +2 wound threshold | |
| Feral Strength | 1 | Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl of Melee skills | |
| Iron Body | 1 | Remove one black die per rank of Iron Body from Coordination and Resilience checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1). | |
| Parry | 1 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry. |