Adverse Environment Gear - 2E -May ignore 1 Setback Die imposed by environmental conditions (cold, heat, wind, etc.) - Comlink - A long-range comlink is integrated into the helmet
Personal Gear
Backpack +4E
Utility belt +1E
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Jump up 5
1
FaD 14
Once per round, may stand from seated or prone as an incidental.
Ataru Technique 10
1
FaD 14
When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
PARRY 5
1
FaD 14
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Conditioned 5
1
fad 14
Remove b per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling 1 per rank of Conditioned.
Dodge 5
1
fad 14
When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Force Powers
Force Rating
1
Power
Enhance 15
Description
Upgrade
Effect
ENHANCE BASIC POWER
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend F to gain s or a (user’s choice) on the check.