Rraks Orlo by Jedibard

Species
Shistavanen
Career
Mystic
Specializations
Alchemist
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 2

Placeholder Image

Characteristics

2
3
4
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 2

Attacks

Lightfoil
Range
Engaged
Skill
Lightsaber
Sunder, Defensive-2, Breach-1
Damage
5
Critical
2

0
265
1500

Weapons & Armor

Explorer Padded Armour
Lightfoil

Personal Gear

Comlink
Datapad
Stimpack x4
Alchemy Kit

Assets & Resources

Protective Amulet - While active, the talisman allows the user to ignore environmental effects such as fire, acid, and corrosive atmospheres. They always act as if in a standard gravity field and may breathe normally even underwater and in a vacuum. Weapons with the Burn quality do not count as having that quality when used as part of an attack against the user.

Acid x2 - This can be applied to weapons, or even added to food. When affected by this potion, the target must make a Hard difficulty Resilience check. If they fail, they suffer 2 wounds at the beginning of their turn for the next three rounds, plus one additional round per threat result.

Healing Potion x2 - When the user consumes this potion, they immediately heal one Critical Injury with a severity of Hard or less. Although this potion can heal the Maimed Critical Injury, it cannot regrow the lost limb.



Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Hunterborn 1 Shistavanen Shistavanen start with 1 free rank in Survival or Brawl.
Hunter’s Instincts 1 Shistavanen When making a check for initiative, a Shistavanen may make a Survival check instead of a Discipline or Cool check.
Blooded 2 Alchemist Add 1 BOOST per rank to all check to resist or recover from venoms, poisons and toxins. Reduce duration of ongoing poisons by 1 round per rank (max: 2).
Grit 1 Alchemist Increase Strain threshold by 1 per rank.
Alchemical Arts 1 Alchemist After making a check to craft a potion or talisman, you may suffer STRAIN equal to 2x this rank, adding 1 LS or DS per 2 Strain to the check.
Stim Application 1 Alchemist Take the STIM APPLICATION action; make an Avg Medicine check. If successful, 1 engaged ally may increase 1 stat by 1 until the end of the encounter. They also suffer 4 Strain.
Knowledgeable Healing 1 Alchemist When healing an ally, may spend 1 DP to heal additional wounds equal to ranks in Xenology.
Identify Ingredients 1 Alchemist When exposed to a substance, you may (as an incidental) roll your FD to spend 1 LS to immediately identify its composition and effects.
Force Rating 1 Alchemist Gain +1 Force Rating

Force Powers

Force Rating
2
Power
Heal/Harm
Description
May spend LS to either heal or inflict wounds (equal to Intellect) upon a living creature within engaged range. Wounds ignore Soak.
Upgrade Effect
Power
Misdirect
Description
May spend LS to cause a creature within short range to be unable to perceive a person or object of Sil-1 or smaller. Lasts until end of user’s next turn.
Upgrade Effect
Duration May commit 2 FD to maintain the effect as long as the target is in range.
Range Spend LS to increase range by 1 band.
Magnitude 2 Spend LS to increase number of affected targets by amount equal to Presence (can use 2x for a max of 4 targets).
Control May cause the target to instead perceive the creature or object as something or someone else
Control May cause the target to instead perceive a single illusory creature or object.

Background

Rraks Orlo is a member of the Thorned Heart clan - a reclusive Shistavanen family that focuses heavily on crafting - especially weaponry. Raksr, however, turned his attention toward alchemy and the healing arts, using his gifts in the Force to concoct potions and talismans. His goal has been to find a cure for an illness that is impacting some members of his clan - and it is proving resistant to bacta treatment and conventional medicine.

Rraks is quiet, methodical - but he comes alive when making new discoveries or brainstorming with likeminded individuals. He wears a protective talisman at all times and wields a lightfoil (although rarely uses it).

He was most recently commissioned to help track down a renegade Jedi named Adronaxius - a human who has been dabbling in forbidden arts and experimenting on sentients.

Motivation

Help the Helpless: In a galaxy full of momentous events and desperate struggles, it is easy to forget the poor, the weak, and the downtrodden. As a Jedi, you seek to give voice to the voiceless, and help those who cannot help themselves.

Raksr wants to find a cure for an illness affecting his clan.

https://oakthorne.net/wiki/index.php/SW_PC_Motivations

Obligations

https://sw-eote-srd.vercel.app/character-creation/starting-obligations

Obligation Score - 30
Obligation - Dutybound.

https://oakthorne.net/wiki/index.php/SW_PC_Morality

Description

Other Notes

https://star-wars-rpg-ffg.fandom.com/wiki/Alchemical_Crafting

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