RC-4520 "Anfo" by TerranEngineer

Species
Clone
Career
Clone Soldier
Specializations
Arc Trooper, Sapper
System
Age of Rebellion

5
Threshold 17
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

3
3
4
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 2
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DC-17m
Range
Long
Skill
Ranged: Heavy
Autofire, Pierce 1, Stun Setting
Damage
9
Critical
3
Gauntlet Blades
Range
Engaged
Skill
Brawl
Pierce 2, Viscious 1
Damage
+1
Critical
2

0
485
12/13

Weapons & Armor

Katarn Class III
-Enc: 5
-HP: 3
-Increase difficulty of ranged attacks by 2
- Optical Camo System: Upgrade Stealth Checks by 2
-Remove (blk blk) due to darkness. Add (blk blk) to any checks to intercept communications.
-add (b) to all perception and vigilance
-Backpack with Ordinance: +2 enc, 8 rounds of Anti-Armor rounds and 2 grenades of Enc 1 or lower

DC-17m
-Enc: 3
-HP: 2

Anti-Armor mode
Enc: 1
Dam: 10, Crit: 2, Short Range, Blast 3, Breach 1, Limited Ammo 4, Prepare 1

Frag Grenades: 3
Mk II Grenades: 3

Personal Gear

Utility Belt, Satchel
Stim Pack: 5

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Clonw Add (b) per rank to Athletics and Resilience Checks
Toughened 2 ARC (5), Sapper (5) +2 Wound per rank
Grit 3 ARC (5), Sapper (5, 15) +1 Strain per rank
Quick Strike 1 ARC Add (b) per rank to combat checks against targets that havent acted this encounter
Conditioned 1 ARC Remove (blk) per rank from Athletics and Coordination checks. Reduce dmg and strain from falling by 1 per rank
Point Blank 1 ARC =1 dmg per rank to ranged attacks at short rang or engaged
Guns Blazing 1 ARC Incidental, suffer 2 strain to avoid increasing the difficulty of Rng Lgt attack with two weapons
Natural Commando 1 ARC Once per session reroll a stealth or Rng Lgt check
Contraption 1 Sapper Once per session, make a hard Mechanics check to make a device to solve a current problem.
Durable 1 Sapper (15) May reduce any critical by 10 per rank to a min of 1
Known Schematic 1 Sapper (10) Once per Session may make a hard Knowledge (Edu) check as a maneuver. Success grants familiarity with building or ship design
Strong Arm 1 Sapper (20) Increase grenade range by 1
Improvised Detonation 1 Sapper (20) Once per Session make a hard mechanics check to make an IED dealing damage = INT+Mech Ranks + Succsess
Master Grenadier 1 Sapper (20) Decrease Adv to activate Blast quality by 1 to a minimum of 1
Clanker Killer 1 ARC (20) When attacking droids may remove (b) to get a success or adv
Dedication 1 ARC (25) One characteristic +1
Utility Belt 1 Sapper (20) Spend 1 Destiny point to produce and item or weapon from nowhere with DMs discression
Swift 1 ARC (15) Ignore Difficult Terrain penalties
Powerful Blast 1 Sapper (10) Increase Blast Damage by 1 per rank

Background

Motivation

Duties

Description

Other Notes

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