Upgrade difficulty of all combat checks against this target three times.
Improved Parry
1
When the Inquisitor suffers a hit from a Brawl, Melee, or Lightsaber check that generates DESPAIR or 3 THREAT and the Inquisitor uses the Parry incidental to reduce damage from that hit, after resolving the attack, she may spend those results to inflict one hit on the attacker with a wielded Brawl, Melee, or Lightsaber weapon, in flicting the weapon’s base damage. The Inquisitor must also take the Parry talent to use this. (PARRY INCIDENTAL He suffers 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus his ranks in Parry. This talent may only be used once per hit and when the charac ter is wielding a Lightsaber or Melee weapon)
Scathing Tirade (Improved)
1
The Inquisitor may take the Scathing Tirade action, making an Average (2d8) Coercion check. For each SUCCESS, one enemy within short range suffers 1 strain and ■ on all skill checks for a number of rounds equal to the Inquisitor’s ranks in Coercion. The Inquisitor may spend ADVANTAGE; for every ADVANTAGE spent, one target already affected suffers 1 additional strain.
Reflect 4
4
When struck by a ranged attack but before applying soak, the Inquisitor may perform Reflect as an out-of-turn incidental. She suffers 3 strain, then reduces the damage by 6.
Aura of Command
1
The Inquisitor may spend a maneuver to allow one allied minion group at medium range to immediately perform one maneuver or action. Add □ to any actions they perform.
Force Powers
Force Rating
3
Power
Unleash
Description
Force lightning
Upgrade
Effect
Range
The Inquisitor makes a Force power check targeting one enemy at short range, and rolls a ranged attack as part of the of the pool, using a average discipline check instead of normal difficulty. If the check is successful and generates 2 FORCE POINTS the attack deals damage equal to the Inquisitor’s Willpower with a critical rating of 4, dealing 1 additional damage per SUCCESS. The Inquisitor may spend A FORCE POINT to increase the range by one range band, may spend A FORCE POINT to affect one additional target within range, and may spend A FORCE POINT to cause the attack to deal 3 additional damage (she may activate all of these upgrades multiple times)