Stim Pack - 5
Prosthetic leg (repurposed droid right leg)
Left Leg (unattached)
Assets & Resources
Critical Injuries & Conditions
Critical Injury: 0
Conflict: 0
Talents
Name
Rank
Book & Page
Description
Skill Jockey
1
Removes a Setback die per rank from Piloting (Planetary, Space) checks.
Parry
2
F&D 87
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
quick draw
1
F&D 87
draw as incidental
quick strike
1
F&D 87
add boost if attack before target
Jump Up
1
F&D 87
stand from seated or prone as incidental, once per round
Ataru Technique
1
F&D 87
Lightsaber skill use Agility instead of Brawn
Reflect
2
F&D 87
Suffer 3 strain to reduce ranged damage by 2 + rank of Reflect
Hawk Bat Swoop
1
F&D 87
roll f w atk, 1 adv for light
saber swarm
1
F&D 87
1 strain to gain Linked 1
dodge
1
F&D 87
suffer strain of rank and increase difficulty by that number
conditioned
1
F&D 87
-1 s from athletics and coordination, reduce falling strain and wound by rank
Force Powers
Force Rating
1
Power
Move Basic Power
Description
F&D 298 - The Force user can move small objects the the power of the Force. The user may spend () to move one object of silhouette 0 that is within short range up to his maximum range. Default max range is short range.
Upgrade
Effect
0
Power
Basic Heal/Harm Power
Description
F&D 292 - The Force user bolsters his ally with renewed vigor or saps his foe of vital energy. Spend () to heal a number of wounds equal to Intellect from an engaged living creature (including user.)