|
Grit x2 |
|
AoR 93 |
Gain + 1 strain threshold |
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Lethal Blows x2 |
|
AoR 93 |
Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. |
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True Aim |
|
AoR 93 |
Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. |
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Sniper Shot |
|
AoR 93 |
Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. |
|
Deadly Accuracy (Ranged Heavy) x2 |
|
AoR 93 |
When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill. |
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Toughened x2 |
|
AoR 93 |
Gain + 2 wound threshold. |
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Dedication (Agility) |
|
AoR 93 |
Gain + 1 to a single characteristic. This cannot bring a characteristic above 6. |
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Natural Marksman |
|
AoR 93 |
Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check. |
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Burly x2 |
|
FiB 29 |
Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by ranks in Burly to a minimum of 1 |
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Barrage x2 |
|
FiB 29 |
Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range. |
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Brace |
|
FiB 29 |
Preform the Brace maneuver to remove one Setback Die per rank of Brace from next Action. This may only remove Setback Dice added due to environmental circumstances. |