Threshold | 30 |
Current | 0 |
Threshold | 20 |
Current | 0 |
Ranged | 4 |
Melee | 4 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 1 | Boost | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 4 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 4 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 1 | |||
Gunnery (Ag) | 5 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Two built in twin blaster |
RangeLong |
SkillGunnery |
|
Autofire, Linked, Pierce 3, Viscious 1 |
Damage15 |
Critical3 |
|
Stomping Mech leg |
RangeEngaged |
SkillBrawl |
|
Knockdown |
Damage+5 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Fire Sweep | 1 | As an action, the droid can make a (three purple) gunnery check to inflict one hit with its weapons on up to two within medium range, plus one additional target per (advantage) on the check; it can only hit each target once this way) | |
Advanced Shield Projector (aging power source) | 1 | Activate or deactivate as a maneuver, while active, gains 4 defense and upgrades all combat checks targeting twice, Despair on any roll cause shield to falter and need reactivating, cannot be done in same turn. Triumph on check can also falter shield same way | |
Silhouette 3 | 1 | The difficulty of an attack made against a character 2 silhouettes larger than the attacker is decreased by 1. The difficulty of an attack made against a character 2 or more silhouettes smaller than the attacker is increased by 1. | |
Adversary 2 | 1 | Upgrade all checks against this creature by 2 | |
Ancient Architecture | 1 | All repairs made to this unit are halved, and any attempts to hack (or hotwire) must be done in Engaged range and succeed a Grapple check, but gain a Boost |