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Outdoorsman |
2 |
Free, (Species Talent) 5 (BGH) |
The character removes a Setback Die (Black Die) per rank of Outdoorsman from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with multiple ranks of Outdoorsman). |
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Stalker |
3 |
5, (BGH) 5, 15(Su) |
The character adds a Bonus die per rank of Stalker to his Coordination and Stealth checks. |
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Toughened |
1 |
10 (BGH), |
The character increases his wound threshold by two per rank of Toughnened. |
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Forager |
1 |
5 (BGH) |
Remove up to two Setback Dice (Black Dice) from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
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Confidence |
1 |
10 (BGH) |
The character may decrease the difficulty of any Discipline check to avoid the effects of fear by one level per rank of Confidence. If he decreases the difficulty to zero, he does not have to make a Discipline check. |
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Expert Tracker |
1 |
15 (BGH) |
Remove a Setback Die (Black Die) per rank of Expert tracker from check to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of Expert Tracker |
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Natural Hunter |
1 |
15 (BGH) |
Once per game session, the character may reroll any one Perception or Vigilance check. |
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Quick Strike |
1 |
20 (BGH) |
When performing a combat check during combat, the character adds a Bonus Die (Blue Die) per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. |
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Hunter |
1 |
10 (Su) |
The character adds a Bonus Die (Blue Die) per rank of Hunter to all skill checks when interacting with wild beasts and animals, including combat checks. Add +10 per rank to all Critical Injury rolls against animals per rank of Hunter. |
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Swift |
1 |
10 (Su) |
The character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed, without spending additional maneuvers) |
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Animal Bond |
1 |
5, (AH) |
Develop long term bond with single animal of silhouette no greater than ranks of Animal Bond |
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Dedication |
1 |
25 (BGH) |
Agility - Increase +1 per rank of dedication to 1 characteristic |